The Overrepresentation of Sharpshooters

Sure mistakes can be done and unlucky situations happens. But situation he described that PS can’t handle trashmobs, well it’s not a regular and common.

I mean that just sometimes there is a window when you don’t rly need to dodge and better let stamina recovery a bit. Or you can waste your dodge limit with panic dodging and end without stamina and dodge limit both.

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Yeah, it isn’t common at all, and it also requires making you to make a mistake. It’s just that I find that most melee options or other classes deal with that way better.

Zealot is still overall a stronger class than vet. God forbid the immobile damage class has better damage than the super-mobile and pretty tanky disruptor.

I feel like the sharpshooter hate is getting a bit out of hand on the forums.

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im sure there are a few , there always is but im not getting genreal hate i mean i like my vet, i just dont see how people can claim there not a lot stronger than anyone else, and the PS just makes them better at all melee situations than everyone. its not hate its just calling it as we see it.

That’s what I don’t get. Why? Zealot is better overall, psyker is way better in last stands situations (purge build is super powerful). Yeah, vet has better TTK, but without it what is it that makes it worth running?

All I see is people moaning over Vet’s killing power while being completely (and I suspect willfully) blind to the things you can pull off with zealot or psyker, things I wouldn’t even dream of doing with the sharpshooter. (I’m not talking about ogryn, cos I’ve seen people do crazy with it, but I’m not good at it to talk from first-hand experience)

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And that is the problem. You “see” things that are not there.
Both zealot and ogryn are superior in melee combat (most situations).

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The ability to change is what I’d like to see. Can’t tell you how many times I’d be in a group and just want to change to a different class to round it out, or at least give some variety in the group.

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Having weapon icons next to each teammate to see what range weapons they carry would be a good start. Changing Char seems unlikely, since it would take an extra relog loading step. And loading into another char already requires one loading to log out of the first and a second, to load into the new. And that takes variable time.

piccolo-dbz

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Grenades are saved for emergency’s and wading through the horde destroying cleaving it down like I’m scything through a field of wheat is great fun.

I use grenades for saving people who are down, the stagger normally lets me get them up again before they die. Or to stagger large Armord targets.

in what way?
the zealot has nothing that keeps up in ae clear not even close not even half the kill speed or ease , in single target its worse, chain and power are not a mile off in speed but in ease and practicality they go off a cliff.

the ogre slaughterer cleaver might almost keep up on horde but its not even half the speed or ease of a PS
so you tell me what am i and all the others missing? what weapon or build does compete?

I use grenades like it’s going out of style (can’t justify not using grenade regen when I’m not using MG XII).

1 grenade per horde with 3 in the pocket for emergencies and armor. Can’t go wrong.

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Ogryn wirh BBMKIII skaughterer and zealot AntaxMKV BM + HEadtaker are imo more efficient than PS, but hey, to each their own I guess. The only downside to BB is useless against armor…

Veteran has 1.25s stamina regen delay (longest across all classes) and regenerates 1/s.
Zealot has 0.75s delay and regens 1.5/s.
Ogryn has 1s delay and regens 1/s.
Veteran also has lower base stamina.
While zealots can block attacks all the time, and ogryns can block quite a lot as well (huge stamina pool), veterans are highy limited in their effective use of blocking.

If we compare the attackspeed and crowd control between popular melee weapons on zealot and ogryn to the PS, the PS is slower and does not work as well under pressure.
Zealot and Ogryn can pretty easily just spam their faster attacks and dodge a bit, which allows them to easily control a horde with absolutely no issue and very low effort, while maintaining their kills/s.
If you put an ogryn in a corner or a doorway, you can pretty much just spam light attacks against hordes and do not even need to move at all. You won‘t get hit. And if you do, your toughness is back to full after your next slap.

Aside from the weapons themselves, melee capability is much more than „just the weapon, when used optimally“.

Zealot and ogryn have an ult that allows them to quickly get into and out of situations. Most zealot and ogryn players do not play aggressively enough, but if they do, they can prevent almost every encounter with ranged units, by simply rushing into them before they spread out and take cover. They can get the entire shooter patrol into melee and clear them out within a fraction of the time that it would take to clear them if they had spread out. Aside from the benefit for the entire team, this also allows a single zealot or ogryn to clear the shooter patrol faster, than any veteran could.

When i play my zealot or ogryn, i can just run into the most stupid situations and will be completely fine.
Zealot has his ult to refill toughness and run away if needed. Zealot can melee kill a Crusher in about 2 seconds. Zealot has a passive that allows to just tank infinite amounts of damage for a few seconds and heal back to 100% hp (with feat) by beating the crap out of enemies during that time window. It is great.
IF 100% toughness + 1-2x 50% toughness form ult + 100% hp + invulnerabiltiy window + another 100% hp is not enough to deal with a situation, you also have the most nutty grenade in the game, that allows you to disable every enemy within a decent radius for a bunch of time. And you can do that 3 times before you run out.

With ogryn, i can just knock over everyone with my ult if i want to have a few sec of chill time with myself, to kill a few priority targets, or to waddle into safety (or just use the charge to get into safety). I can refill my entire toughness with my ult, if i want to.
I can go facetank a plague ogryn without really taking any health damage, by just spamming heavy attacks at it, getting 30% toughness back with each hit (feat + blessing).

Just to name a few things.

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Yeh I used to and still do run the grenade passive on most of my loadouts since they are so useful when there is a scary moment. Its one of the things that made me realise how op the power sword really is.

Before I got my power cycler I used the combat axe with brutal momentum instead mostly and I leaned on the grenades a lot more than I do now.

(600 hours before I got power cycler btw tried almost every other melee weapon available in that time)

Now though with a decent stat power sword with power cycler and rending4 on energised hit and nothing else even comes close.

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Ok - with these two blessings the powersword becomes far better - but these tier IV blessings are extremely hard to come by and combining Themen one sword depends evermore on luck.

250 hrs in and I never saw power cycler or rending higher then 3.

I have a very good ps with brutal momentum 3 and rampage 3 but it isn’t an overpowered weapon. You trade survivability for killing potential - the vet is a glass canon and the ps fits perfectly as it makes him more glassy and more canony.

And I see a lot of vets who don’t use the ps - axes, devil claws, knifes and even shovels are also quite common.

I’m from SEA and like 90% of every vets I found in Damnation use exclusively PS. I never see anyone use shovels though…

Well, I also use it myself sometime although my PS doesn’t have Power Cycler. It have Brutal Momentum and Slaughterer but still feel pretty strong(tbh it’s probably because of Slaughterer alone, that blessing is bonker)

It actually boost my survivalbility quite a bit compared to some other weapon because of how much I can kill with each swing so I can top off my toughness really fast. Even more so if I happen to kill an Elite.

I’m not really sure if I would call Vet a glass cannon tbh since I have 300~ish toughness from stacking curios. I would say Psyker is more fit for that word, but without cannon part.

yes zealot can run aroundfurther more often i guess ill give you that , bit tangential but sure it can be usefull.

who blocks in darktide? ok it happens once in a while if you dont see or hear something spawened behind you but its not like something you need a lot of sta to cover, its not like your running the risk of running out with dodging like you could in v2.

i do have to wonder why you stopped listing hidden stats there though .

who gets double everyone else crit rate?
which two classes have a ranged toughness regen? which ones best?
who has double the toughness of anyone else? recieves double dip on curios +tough and tough regens?
who gets the most regen per melee kill?
do those two stack giving the vet the ability to regen more toughness per swing than the Zeal or ogryn can get max? … yes, yes they do.

just outright disagree , cant think of anything thats true, the heavy attack of the power sword might be a tad slower than some others? but you do have push and light attacks all will stagger and make the room you need, all you need is room for the first swing the next 7 will make thier own.
you cant overun or push a PS into a corner your killing so damn fast you can move as you please .they never get to rolling round the sides. i could keep up on horde clear with an oggie cleaver, but they fall off vs ragers/unyielding , could keep up on cc with power maul but its kill rate is woeful.

agreed

can get you into trouble very fast to though its always a risk if theres a scan shottie you couldnt see… thast going to be zero toughness dead still and stunned , its an option vets dont have… but do they need or miss it? not sure now the vet ult … thats always money well spent.

very close to giving you this one , been using the oggie with the kickback post buff it does some very impressive work but so will the shredder auto pistol they will cower in place and get mowed down without scattering and if your burning an ult to get this well any full auto capable lead thrower the vet has can do the same. and without throwing htemselves into harms way.

i really cant. shotgunners and ranged in general just do so much damage if that charge puts me into view of a lumpo of them its danger time. but even if survivng the danger is a reliable thing for you isnt it still a step up to not have to roll the dice in the first place?

Of course they use Power Sword, and it’s frankly mind blowing there’s still some people trying to convince others it’s not utterly broken compared to literally every single other option out there

Thing is there are so many Veteran players, and so many bad ones at that, it skews the perception of the classe’s power level

It’s basically Darktide easy mode both with range and melee options, everyone else has to work ten times harder for a third of the result

If we’re being honest, they should be gutted, but there’d be such an uproar it’s never going to happen

And if Fatshark decides to bring all three other classes to that level of braindead broken instead, then there’ll be absolutely no challenge left whatsoever

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