the mission system should be slightly changed.
I believe that having various missions (even duplicates of the same one with slightly different modifiers) can be great if we have at the same time the ability to choose the mission we want to play and at what difficulty we want to play it.
at this moment I believe that Darktide’s mission system is not optimal and can leave you unsatisfied, if I wanted to play a specific mission that has a particular Boss or mechanic that I enjoy, why can’t i select it and do it with friends at the difficulty I want ?
I would propose to add a contract selection system similar to Payday 2 where you can choose the mission you want to do without having to wait for the map to update. (I took Payday 2 as an example because Payday 2 has the same system of random missions that appear, rotating on a map and at the same time allows players to choose the mission they want at the difficulty they want)
now the problem is there but it doesn’t feel too much as there are few missions, but what will happen when we have all the contents at the release of the game? having the same missions over and over with no choice can make the game too repetitive, and this problem is incredibly more important for people who have little time to play and are forced to repeatedly play whatever the game wants at the difficulty the game wants.
This is how the map in Payday 2 looks like, really similar right? Contract Broker is where you go to buy the mission you want and you can select the difficulty you want to play it