The fallacy of the scoreboard

In vermintide I usually stayed in the group until the end even when we lost.
Because I would see the scores at least, which was interesting.

In darktide I already just left the game a couple of times when it looked like it goes sideways.
If you haven’t collected a lot of crafting stuff yet there’s no point in staying.
Especially since almost nobody talks anyway because of the whole design.

I stopped playing my level 30 characters.
Because it’s just boring to have nothing after a mission.
Well, sometimes I get a weapon that is worse than the one I have.

And grinding the weeklies already got boring too.
That should be something you do on the side while you are focused on the actual content.

Only thing I could do with the level 30 dudes now is get better gear, which is probably just burning resources without proper crafting.

Overall. Game is becoming boring really quick now.
The content that the full release brought is kinda lacking.
And it’s only been out officially for a week.

Maybe a scoreboard would make it a bit more interesting again.
Because right now as soon as your characters are level 30 and you have good gear there’s not a whole lot to do.

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I have never have felt the need of scoreboards when we have finished mission or failed it. I don’t see any reason for scoreboards to exist at the end of the run.

Not even boredom because there is nothing else?

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I’m one of those pro scoreboard… I like to see how I did and how the rest of the team did. In higher diff I rather swap a few hopeless teams if I see someone being a dmg sponge while not making up for it.

My suggestion is to give ppl option to “Don’t show my stats”. Anyone who is being offended by being outperformed by others or a victim of toxicity can opt for it. I honestly rather hear I suck just to have an opportunity to ask what I can do better. Or ask other players how they gid gud.

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i don’t get why this is still going your going to get your scorebored Just not the same as VT2 one

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Ye I srsly didn’t go through 300 responses. Just Installed the game and wanted to give feedback.

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I don’t agree with this post at all. I never had a problem with toxicity or issues with the scoreboard in Vermintide, and it added so much to the game.

It’s a little disheartening to see players essentially argue against something that brings so much net positive to the game.

Hell, if it being publicly visible is so awful to you, what’s the argument to not even provide private/individual stats? What’s the argument to literally provide ZERO individual feedback? There isn’t one, because it was a terrible decision to remove it. “YoU ShOuLd KnOw How GoOd yoU DiD” is silly, because being able to view real stats provides all sorts of insights beyond how well you overall feel like you did. Basically it boils down to someone saying “Well, maybe it isn’t necessary.” Ok, great, then don’t look at it and just skip past it at the end. Maybe it IS necessary for players who aren’t you.

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I would say instead of a godmode toggle, you’d retain your normal hp. That way, while testing stuff out in a horde and if you “die” you don’t actually go down but instead the horde despawns and you go back to full hp with a breakdown of how you did up to the point you died. Basically if you couldn’t finish a horde on your own, you can figure out why from there. If you did finish a horde how much damage did you take against it? If you took a lot that can still be used to say, “Oh I did poorly and may have to play much safer than usual.” That could lead to issues for your party in a run down the line of course.

tldr: Yes I would enjoy a more rubust training field within the psykhanium for limit testing.

Excuse you, I’ll have you know that I’m fully aware that while using a combat knife I know my lacerate bleed did at least 1 damage over the course of the run. Why on earth would I ever want to know more than that? Pshaw. Comparing that to using a more traditional eviscerator or some such? Foolish. Hit things good.

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Most people play this game with friends, and when playing with friends, it’s always fun to see who did what at the end of the round, it’s a good metric to get a feel for which areas you need work in compared to others.
This of course always relied on the existence of private squads…which takes on right down the rabbit hole of forcing people to play with strangers to advertise mtx cosmetics, blah blah blah.
Short story, the real toxicity is at the top of the food chain here, the scoreboard was never a problem and is missed by just maybe the majority of all tide players.

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It’s not even the top of the food chain that’s toxic in my experience, but more the wannabe’s and it’s a tiny percentage of players at that. Not to mention, they’re STILL toxic despite the lack of a scoreboard and much more so mid-mission on voice as opposed to when we see the scoreboard, which is AFTER a game. The idea that giving us data equates to preventing toxicity is an absurd smooth brained notion. This is a basic feature that should have been in the game at launch and should be a top priority to add, especially because it’s so incredibly simple to implement.

(agree) Toxic people are toxic no matter what when they choose to be.

Having a scoreboard will not change that, they are toxic during the mission before that is even an option anyway and if they were only toxic at the scoreboard who cares anyway you can just leave.

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I’m not going to try to prove how enjoyable it is to see how many pox dogs we killed in the mission and joke with my friends about how little I did and needed to be carried because I’m bad at games. Honestly I don’t even need a scoreboard to do that.

Does not having a scoreboard lessen the fun of whacking and smacking stuff? No.

Does it make people LESS toxic without the scoreboard? NO.

FatShark, like most delusional individuals, thinks that if they just take away the scoreboard people will magically get along, play nice, and not dunk on each other. I don’t understand people’s position of trying to validate why it shouldn’t be there. Toxicity isn’t a valid excuse to remove it because humans are still humans (pieces of sh!t) regardless.

Someone in game threw a fit because I put an ammo crate down “too soon” and I was flamed the entire game, regardless of my performance. With the logic of removing a scoreboard, should we remove ammo crates so I don’t get my PRECIOUS LITTLE BABY FEELINGS HURT AGAIN? If I miss a shot on a special and someone starts telling me how much I suck at the game, does that mean we should remove guns from the game too?

DO YOU SEE WHAT I’M TRYING TO SAY HERE?

And the people who are already convinced that not having a scoreboard is the best thing aren’t going to be swayed that there should be one. Just as much as I can’t convince everyone here that Tin Roof Sunday is the best ice cream choice. But just cause you don’t like Tin Roof doesn’t mean every store in the world should stop supplying it. With that kind of thought process, who are really the toxic players around here?

:thinking:

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Honestly I don’t even need a scoreboard that shows what other people did, I just need one that tells me what I did (and the teams totals).

With this method you can share information or not it’s up to you.

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Yeah. The lack of any scoreboard is ridiculous, and we have been complaining about it since the original beta. This is a major issue they need to fix imo.

I just got my longtime vermintide friend to come play this game and after our first map the first thing he said to me was. “I couldnt find how well i did. Where are the stats?” I told him dumb development decisions led to no scoreboard and we spent the entire next game talking about all kinds of other games that have extensive scoreboards that are very helpful and after that he said he is not gonna play anymore until a scoreboard comes out. He made a complaint on the steam forums as well and every reply was in agreement that we need a scoreboard. I myself and getting sick and tired of the lack of scoreboard and will probably take a break from this game as well. If friends cant have fun and compete with each other or just use the board to get a general idea of what they need to change then what even is the point of playing. Ive said it before and ill say it again. The scoreboard is the endgame and without it this game will die.

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My friends are about as casual as it comes with this game, yet every night at least one of them makes a complaint about the lack of a scoreboard. Having such a simple, basic feature be entirely missing from a game at release is just inexcusable and becomes more of a bad look the longer this goes on.

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I’m ok with a ‘scoreboard’. IF said scoreboard only shows each player THEIR OWN performance, and no one else sees it.

This will give those who are saying they want to see how well they did what they wanted without turning it into some kind of competition.

As for what you are saying, I kind of agree. If you want to know how well you did, look at how often were you doing a lot of killing without taking damage. Look at how well you worked with your team. How many items did you find? How many specials did you put down? How good was your damage? Your spacial awareness? Did you do something stupid? You already know these thing just by thinking about the past mission, so a readout of them shouldn’t be required. You KNOW how well you did; some people just want to compare themselves to others.

Why are you so protective of other people seeing what you did? Why the insecurity? And why care that much about it? A number that says “327 kills” means nothing unless you know how many kills other people got on the level, because that could be a little or a lot depending on how many enemies you faced, how long the level was, etc. Numbers mean context to be meaningful; suggesting people can only see their own stats and not others is absurd.

When I play with friends, if someone has a bad game, we laugh about it. I’ve said “hey at least I won the category for most deaths” on numerous runs. But whether we did well or poorly, we want to see the numbers and usually there’s at least one category from the VT2 scoreboard that someone did well in.
Showing basic metrics about what occurred during a game is not a bad thing, and it’s important to see how the numbers compare to each other so you have some context.

At the end of the day, if you’re not carrying your weight during a run, people will know it WELL BEFORE the scoreboard comes up. It’ll be evident from someone wasting ammo, constantly being hurt/downed, constantly needing to be saved/rescued, etc. No one is fooled simply because they don’t see some numbers at the END of a level. Simply put, if someone is struggling, it’s more than apparent during the game, and if someone is going to be toxic, it’s almost certain to occur despite the scoreboard which shows up AFTER the level is complete. The reality is most people just don’t say anything and don’t act like a toxic a-hole, even if they’re playing with people who aren’t as good at the game.

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