Talent needs to be re-worded

Issue Type (Required):

Talents

Issue Description (Required):

Veteran’s talent tree, right side there is a talent called Tactical reload - it gives 25% extra reload speed if your gun still contains ammo. What it should say is you gain 25% reload speed if your current MAGAZINE still has ammo. Not a big deal, just figured I would post incase anyone cares to fix it in the future.

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What about weapon that don’t have a magazine ?

Like the Plasma, Revolver (do Lagun Powerpack count as magazine ?).

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That is a good point - you still have to reload each of those weapons though and they each have what could be considered a type of “magazine”. While not a regular magazines per-say it still holds what is needed for the weapon to continue firing, if the weapon’s “magazine” runs out of ammo then the talent tactical reload becomes useless.

With the way it is worded right now, it’s made to sound as if any gun that holds ammunition will give you 25% reload speed which we know is not the case, that specific magazine still needs at least 1 bullet for the talent to apply properly. As I said, not a big deal and most will figure this out pretty quickly but I wanted to post it here just in case

Which weapon are not affected by it? And us it known if it isn’t a bug ?

Every weapon is affected by it because the wording is wrong. Someone would think as long as you have ammunition in the gun you would gain the 25% reload speed which is not the case. It only applies if your gun has ammunition left in that specific magazine. Every gun has a type of magazine that is needed to continue firing

image

This one ?

So does it work if you have Ammo in the:

  • Powerpack (lasgun, laspistol)
  • Cylinder (Revolver)
  • Magazine tube (Shotgun)
  • what ever you call the place where you put rounds in a Coach gun (Hack Shotgun)
  • Cell (Plasma gun)

Or not ?

Cause the current writing would imply that it’s meant to work on those, and I’m really confused if it does, or not. And if it’s just something that you think shouldn’t apply to the other weapon (And in which case, why)

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The developers use the word “clip” to describe loaded ammo, even though no guns in this game use clips and we probably aren’t getting a Garand or Mosin-Nagant equivalent anytime soon (even though that’d be sick).

I get this idea from the patch notes, but it’s inconsistent in the game as well. Opening Salvo and Tactical Reload don’t mention the word, but Always Prepared does; then Blaze Away mentions “magazine”.

Yes the talent will work if you have ammo in any of those clips/magazines - if you run out of ammo for that specific clip/magazine then the talent will no longer work. The way it is worded makes it sound as if the gun just needs to hold ammunition period

“Contain ammo” to me seem to imply that the ammo must be inside the weapon (when you want to reload) and not in the reserve, regardless of it being in a magazine or other.

I don’t get what you are trying to say.

It works as it is described and your proposed “correction” would just make things more confusing and also would not reflect how the talent works.

For me, I see no problem in the phrasing of this talent.

I am not going to explain this to you any further, it is very clear what I am saying and if you can’t understand the difference between a weapon’s magazine needing ammunition for a talent to work properly compared to the gun itself only needing ammo, that’s a you issue.

The talent very clearly states if I reload with ammunition in the weapon I will gain 25% reload speed. It says as long as the gun has ammunition. Why is it when I reload with ammunition and empty clip then the talent doesn’t work? Why don’t you explain to me what you are so confused about when its literally right in front of your face lmao.

If you can’t understand the difference between a talent saying “needs ammunition” to work when it clearly doesn’t work with ammunition, then I can’t explain to you any further. Why don’t you explain to me why the talent doesn’t work with ammunition in the weapon then and only when there is ammunition in the clip itself?

If Ammo in Weapon > 0 then +25% reload
If Ammo in weapon = 0 then no bonus.

This is exactly what I read.

If the gun has no bullets left in the magazine the talent will not work. It doesn’t matter if you have 2000 rounds left in the gun itself. The talent only applies if that specific magazine has at least one round in it, as I said in my other reply.

Lets take this weapon:

image

It’s a coach gun (2 barrel shotgun).

The ammo that is in the gun is the one in white, while the greyer one is the ‘backpack’/reserve.

And the talent does say “if your weapon contains Ammo”, it doesn’t care about the ammo in the reserve, just the white one, regardless on whether or not it’s in a Magazine, Powerpack, Cylinder, Magazine tube, Cell…

I could add that, when you reload, you take them in the reserve and put them in the gun. In fact, that’s the main reason why you need to reload. :roll_eyes:

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Blue outlined is called Ammo Reserve in Fatshark’s wordings

I agree, but it seems it was not clear for the OP:
I said it: