Hello, I’m a relatively new Darktide player, but I’m a hardcore gamer with over 2000 hours of gameplay, and I’d like to make some suggestions for the developers to make the gaming experience for all of us better and more rewarding.
I sincerely hope that one of the developers will read this post and give at least some feedback.
With this post, I don’t want to sound like a spoiled gamer, but I’m trying to improve the gaming experience for most of us who would like some elements of the game to be improved more, instead of using mods for those improvements. I DON’T WANT TO USE MODS, but I’m forced to because a lot of concepts don’t suit me, especially visual ones.
I hope the whole community will support me in this.
Of course, in this post I will not even mention the necessity of changing the very bad forging system, as well as the random system of buying weapons and granting blessings and perks … that must and should come first and before everything else.
As a first item I would like to have a scoreboard that we could see at the push of a button throughout the map as well as at the end of the map. That scoreboard should show results throughout the session as well as at the end of the session. I’ll give you an example I made:
The scoreboard should show player scores, who is first who is second etc. from start to finish.
The presence of a scoreboard raises a lot of questions for example if a veteran uses a plasma gun it is almost certain that he will have the highest range of damage and number of kills. But it can also be an incentive for other players to try harder to make the best possible result. The scoreboard, at least in my opinion, is very motivating and I think it opens up a new dimension of effort and competitive spirit in order to be the best and do your best to achieve the best result.
The next item would be the dodge number. It’s completely incredible that dodging, which is an essential process of the game itself, has no place in the HUD. Most of the blessings for the Zealot, for example, are based on dodging. How such a visual item was left out of the HUD is beyond me. Each weapon is assigned a dodge number, but we can’t see it, which is completely unacceptable. I repeat again, I am not a spoiled gamer, I just want a better visual identity and the experience of playing itself.
Something like this should exist as an integral part of the game:
This data should show the exact number of dodges complete and when it reaches its negative number.
The next item would be the color of the stims. So I think that we don’t need to talk much about this because the picture itself says much more than words. So what is visually more beautiful is for the community to vote on its own.
Is this better:
colorful stimms pickup
or
Furthermore, it would be great to see the color of the stims on the players I’m on the team with. This would allow us to leave certain stims for others to take.
These would be just a few suggestions to get you started, and if these aren’t the primary problems the game itself has, they would be great additions that would bring a smile to many players’ faces. Of course, there will always be those who are against such changes, but my wish is that, with small steps, we can reach a common solution that would suit everyone. It would be great if these elements were offered as an option for those who don’t want them. I think that this is not a big deal for the developers and that in one of the next updates we can hope for some of these changes. Also all my praises for the upcoming update which I am very much looking forward to. Admittedly, it would be better if you sorted out the crafting system first, but any change is welcome.
PC: I apologize for my bad English as it is not my native language.