First of all, I know Fatshark are not obliged to do anything for Russian players, because it’s not their fault, but I’m gonna share some thoughts anyway.
As far as I understand this situations, the main problem is accessibility of Amazon Web Services. Currently about 63% of AWS IPs are blocked in Russia via government censorship. So, the only solution for us right now is using VPN with server outside of Russia. And this solution has one major drawback — it often adds noticeable network lag. And since Vermintide 2 is a game where split-second decisions are often necessary, latency is incredibly important.
So, I think we need some tools that would allow us to route only traffic from V2 to AWS though proxy/VPN, but use direct connection for gameplay (i.e. connection to the host / game server without proxy). Since AWS should only be needed for operations with account (authentication, getting mission rewards, opening chests, changing gear, crafting, etc), latency is not really important for these.
Obviously I don’t know all the details, but implementation of proxy support should be somewhat realistic unlike moving away from AWS or dealing with Russian government.
PS: If upcoming dedicated servers are gonna be hosted in AWS too, my whole post is invalid though.