You forgot the fact that axe is mostly singletarget so in fact most of the gameplay consists of spamming left click(though there is push attack when you donât have brutal momentum). Whether itâs light1 or 2, heavy1 or 2âŚetc. doesnât make a real difference beyond the direction of attack. So you basically think âdepthâ is spamming leftclick just because every move is used on the enemy.
With limbsplitter it can still use those attacks when appropriate. Therefore there is more depth, none of your excuses could counter this.
Again:
With limb splitter it absolutely can use chained attacks(heavy 2 or even light 2) when appropriate.
If it was 2 hit anyway(yes that can still happen on damnation), +25% and -25% on attacks with same damage wouldnât make a difference. Most enemies that you care about damage on are from 300 to 900hp(and mostly flak). With Limbsplitter you can easily hit 400+(+25% from low-300s against flak head) to reach 2 shot(obviously depends on the roll and perk) for 900s, at that point 750s will be 2 shot regardless of if you use heavy1-bc or not.
I know you like to conveniently ignore the parts you canât respond to so here it is.
To nail your coffin, there is also the fact that youâre not guaranteed to always be able to attack at max attack speed due to dodge(axe has short reach so dodging can put you out of your own attack range), block, or in case of you, eating hits.
So to recap:
- Iâve presented a clear, definite reason Limb Splitterâs design actually added depth to axe gameplay beyond just spamming attack.
- You thought I reinforced what you âsaidâ when I slapped you around with reality that light attack actually is useful(not your âmaybeâ) even for single hits(showing your inexperience there) because it objectively does more damage at times.
Your original claim:
With Limb Splitter youâre often only going to block-cancel-spam that one single attack (and maybe one other attack if Light 1 comes out faster than Heavy 1 for use against more plentiful targets).
What I responded with:
First of all maniac damage tend to be far higher on light attack so there absolutely is an use for light attack 1, which shows you donât play enough of the game.
I proved light 1 has its uses for a completely different reason from what you imagined it to be.
So you: âmaybe, because itâs fasterâ
Me: âit actually absolutely is useful, because it does more damage against maniacâ
This doesnât agree with your bs. You merely accidentally arrived at the correct conclusion without even knowing why, hence I had to correct you yet again.
- and you went off topic because you couldnât counter the fact that having different damage value between heavy1/2 and light1/2âŚetc. introduces more nuance to the gameplay, hence depth to it as one must consider which attack is appropriate to use(as heavy 1+2 twoshotting means 2 can be used, as I mentioned above, as you ignored yet again). Since you, as usual, ignored the part that heavy 2 can be used. Let me repeat that just to send it through your thick skull: heavy 2 and light 2 can be used with limbsplitter without being negatively affected by its downsides in many situations.
And again, because we all know you have trouble understanding which part you couldnât counter:
If it was 2 hit anyway(yes that can still happen on damnation), +25% and -25% on attacks with same damage wouldnât make a difference. Most enemies that you care about damage on are from 300 to 900hp(and mostly flak). With Limbsplitter you can easily hit 400+(+25% from low-300s against flak head) to reach 2 shot(obviously depends on the roll and perk) for 900s, at that point 750s will be 2 shot regardless of if you use heavy1-bc or not.
In conclusion, you still couldnât address the fact that limbsplitter adds more thought into axe gameplay.
Still waiting on you to back up your claim but youâve been dodging burden of proof as usual.