TL;DR
I think that some of the changes they’ve made recently with Bots and THP generation are making solo+Bots unnecessarily difficult.
As of the start of the skulls event I decided that I finally wanted to complete the maps I had yet to complete on cata. For reference I have ~2300 hours on V2, I play mainly solo+bots on Legend difficulty and can complete all the maps on legend with books with little trouble, probably about a 90% or higher success rate varying with the map and char/class.
I had already completed 16 of the 31 maps on cata prior to the skulls event which left me with 15 left to complete. I breezed through the first 10 of them with little difficulty, 1-2 attempts on average, however the last 5 have been a real challenge. 2 of the maps, Halescourge and War Camp, I did eventually complete after many failed attempts, usually the result of an inconvenient monster spawn, ridiculous special spawns or the bots exhibiting stupid behaviours. The final 3 have been extremely hard and I have yet to complete as of me writing this; Old Haunts, The Enchanters Lair and The Skittergate.
Old Haunts and The Enchanters Lair I think are definitely possible, and I’ve had a few attempts come close to completion, however the many attempts I have had have resulted in failure due to the bots exhibiting one of the following behaviours:
- Wandering far from the player
- Standing in the way of Rattling Gunner and Warpfire Thrower attacks
- Refusing to shoot specials incapacitating the player or other bots
- Getting stuck or standing in place in certain spots, usually dropdowns
- Refusing to revive the player or other bots
- Taking damage when fighting regular enemies 1v1
Skittergate on the other hand I believe is impossible with bots, without using cheesy strategies, as they just can’t deal with the Deathrattlers gunfire in the final arena and if Deathrattler doesn’t kill them the elites that spawn during the fight will.
I also believe the changes in THP regeneration have also effected the bots performance as since the stagger THP has been somewhat decreased their ability to survive generating way less THP.
Maybe its just a case of just play with randoms or “git gud” but the ability to play solo is one of the things that keep me invested in V2, the fact that I don’t need other people to play with to be able to enjoy this awesome game. I also dislike the fact that there is a decent amount of content locked behind versus mode, which imo is just unplayable as a solo player as matchmaking is a nightmare and is just a generally unfun experience and with no other way to earn the versus coins I’ve practically given up on earning the achievements and cosmetics in the versus shop. I wish that they had given us the option, like they did for consoles, to buy the cosmetics with regular shillings. Hell even if they made the versus coins earnable like weave essence is in regular games, even if it was 1 coin at a time.
In conclusion I hope issues with the bots are addressed soon, generally I don’t have any problem with them below the cata difficulty, but bots should be able to hold up in any official difficulty. They don’t need to be instant kill perfect bots but at the very least they should be made to act and behave more like competent human players. Vermintide 2 is easily my favourite game and I want to see it improved as much as possible before support for it finally runs its course, and I want my favourite game to continue to be accessible to players like myself who enjoy a single player experience as these experiences are becoming too few and far between these days.