Strange Frame rubber-banding issue: Intel GPU, AMD CPU

Issue Type (Required):

Other

Issue Description (Required):

This issue is very strange, 2-3x a second a seemingly old frame will be displayed. This has a very jarring effect on the visual as it snaps back to an old position (maybe a correct position? many frames back) as you look around with your mouse. The FPS rate is fine, the game is performing well otherwise. No big drops in FPS or anything just this rubber-banding effect as you look around.

I suspect it may have something to do with latency boosting the input of the mouse. Even though it still occurs when I have disabled this feature in the intel control panel. As it seems to only occur while the mouse input is active. i.e. the scenes coming into vendors and while deploying on missions are smooth as silk. No weirdness what-so-ever. But, I’m no expert.

I have tried many suggestions I found online to fix this issue with no luck. Trying various versions of the intel gfx driver does seem to change the behavior of the rubber-banding effect. But does not cure it.

I have tried, reducing worker threads in the launch, verifying game files, various gfx driver versions and settings, disabling all overlays, even as far as reinstalling windows.

I am fairly new to Darktide and played a week or so on an old intel 8th gen X99 system with the same intel arc A770 gfx card before upgrading to an AMD ryzen 9900x. And I believe the issue was still present in the old system. Now, the increased performance has exacerbated it to the point the game is unplayable as it’s difficult to look at the screen and kinda makes me feel motion sickness.

It was difficult to catch this effect on video, I had to get just the upper right quadrant of the screen in OBS. You can clearly see the rubber-banding effect but this video doesn’t do it justice. It’s much worse with enemies moving around, etc…

I have also attached a CPU-Z report and a GPU-Z screenshot.

The rubber-banding effect is worst while moving to the side and panning the view with the mouse. The video highlights it. I can’t really tell, but it seems to run smooth when I am alt-tabbed out into the desktop and the game is in the BG too. It’s really weird.

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

Upload Supporting Evidence (Optional):

X870-9900X.txt (278 KB)
2025-06-03 18-21-54.zip (15.3 MB)

Just as a test first - On your mouse set polling rate to 125Hz

Setting the polling rate to 125hz had no effect.

But, as I was going to record the effect in OBS. I reduced the resolution in-game from 4k to 1920x1080, it greatly diminished the effect. Then capping the frame rate to 60, completely eliminated the rubber-banding, frame bouncing effect.

This will make a perfect work around, I can live with the reduced resolution. Thank you.

UPDATE: I spoke too soon, it’s not completely eliminated. The rubber-banding frames are still present when panning the view quickly with the mouse. Slower movements are smooth. Still annoying, but I can live with it for the time being.

You mentioned moving to new platform, but bringing over GPU but issue continued. So at least know it isn’t CPU related.

Almost seems like mouse related from what you said. You play on high DPI or standard 800. Try lowering that to 800 to see. Plug USB wired/USB wireless dongle mouse into back port not front USB ports, so its direct to motherboard. Maybe try another mouse entirely.

Do you have another old GPU to test with or test with iGPU of 9900X at lowest graphics settings. Yea FPS will be lower, but you just want to see for sure if related as test first. i.e. frame rate would be like 30FPS but you want to see if this rubber band effect still remains before continuing on to troubleshoot.