It’s not frustrating for me. I love playing with people and I love seeing new faces in Cata. You guys have no idea how long the queues are in Vermintide 2 for Cata. I don’t even care if people are bad. Just let me play with other people in this team oriented game. I can solo but it’s boring sometimes. You don’t get the same dynamic gameplay with randoms as you do for bots or by yourself through solo mod. The whole excitement of these games stems from working together with a bunch of random people while attempting to strategize without voice chat or text chat, but through gameplay, it makes those moments where you all have to act together fending an enemy wave or coordinating a boss fight while managing a wave specials without communication, all the more exciting. It’s like League of Legends but less frustrating.
As for Darktide, Fatshark made their bed and are now laying on it. No regrets for me, personally. I refunded the game, wrote a negative steam review, managed to convince a couple of friends as well as some V2 fans to not buy it. Good riddance. The MTX shop with its insidious design is the nice cherry on top. Maybe they’ll pull it around, maybe they won’t, who cares at this point. For you see, I’ll always have Helmgert, home, to come back to while Fatshark fumbles around in the dark despite the community giving them feedback on how to improve.
I dread that AsukasHeadphones is right and the more we expect something the more disapointed we will be. A community post that goes like this:
“Hey guys next week we are going to talk about our next addition to the crafting system where we will allow you to re-roll one blessing and lock the other one as well as a new revolver variant which has 10% more damage but fires and reloads 20% more slowly, also we nerfed the good things so they dont look too good next to the bad things, see you next week rejects!”
Is really going to sink my heart about the prospects of the game.
It’s not so much about being pessimistic, by the way. Just assume the worst and you won’t be disappointed. Nothing is worse than disappointment. That and also it sets up expectations accordingly so you get pleasantly surprised when something favorable does happen.
With the lack of crafting i’m unable to look at a max stat headtaker, i’m not eve sure i have the blessing at all, all my info come from online sources that may not be reliable so if you have a trustworthy source for checking alla the blessings and respective weapons please share it. From what i see in this site: Darktide Weapon Blessings (Traits) - Complete List of All Blessings - Darktide WH40k - Games Lantern Headtaker increases power at max to 20% maybe you are referring to slaughterer that does that power increase on kill but only for 2 seconds, can be a bit hard to keep the max stacks up. I don’t see any of those blessing rollable on the heavy sword though. I’m sure that in the site there are many mistakes but can you verify? Just curiosity
No heavy sword specifically rolls insanely high head taker values. I have a MK VI at the moment with savage sweep (+175% cleave on multi hit) and a head taker blessing that gives +10% power on hit stacking 5 times. To be extra clear these bonkers values are unique to heavy sword. Highest value I’ve seen in Melks was +12.5% power per stack.
For every other weapon that rolls head taker +4% per stack is indeed the max
Thank you for clarify, i find very well thought that some weapons can have some special variation of certain blessings, makes it easier to balnce weapons i think. If only fatshark would offer an in game list of wich blessings you can get for any weapon so one could make a conscus decision how to build his weapon… when crafting will be fully implemented of course…
Kind of agree but if they’re using a +62.5% power blessing as a balancing method at that point just buff the base damage instead so the weapon isn’t entirely reliant on one blessing. Eh it’s low priority though even in the scope of balancing, that’s already gonna take a back seat to crash fixes and implementing basic game features.
Lol I applaud your optimism. At this point I’m fairly certain Fatshark has just wrote the entire community off. They’re either widely detached from reality or simply don’t care.
If Fatshark wants it dedicated Vermintide players then they already know what they need to do. We’ve given them sufficient feedback on the matter, so I won’t reiterate myself here. If Fatshark only cares about exploiting the 40k license in order to entrap casual 40k fans for short term profit, then they should be aware that it’s not sustainable for long term community growth nor will it result in a dedicated fan base.
On this i agree but the more unique a weapon is the easier it is to balance, i was never a fan of shared weapons and traits of V2 since one weapon on one class can be very well balanced, on another very underwelming ( i’m thinking about 1 hand sword for both Kruber and SIenna ). Also having one “forced blessing” for compensating to a weapon shortcomings helps preventing to push too much boundaries of said weapon strengths. You can do conscius decision for example i want an all rounder weapon, or a ceave monster that lacks single target DPS. I’m just speaking hypotetically, i still don’t know enough about the heavy sword to rate his quality yet.
similiar to heavy sword thunder hammer relies on the right blessings and perks to shine. without them it’s underwhelming. can’t really blame the players, especially with the abyssmal rng shop currently implemented and the lackluster explanation of perks and what certain stats even mean, that they think a weapon is bad when it relies on one to two specific stats to really become useful.
This isn’t surprising. I really enjoy the gameplay and map atmosphere, but everything else feels like early alpha. We lack content: maps and classes alike, RNG destroys the player experience in all other barebones game systems such as the map selector to crafting.
You woud like to play x map with a chance to find grrims or scripts, maybe with the power off modificator, at Heresy or Damnation difficulty? Well, tough luck.
Performance for the majority of players and stability for some are a joke. Well, at least the cosmetic shop with all the worst practices works as intended, eh?
I still recommend the game to those who are fans of Vermintide, as long as they hardware is decent enough and if you are aware of all those issue above. We literally paid for alpha access. This is what the live service experience is like. This is why EA/DICE failed on their azz and it won’t get up. Make notes Fatshark, you are likely next.