Tbh, to enjoy the keystones, there would be few changes to implement.
the changes I would like
- marksman: they just need to remove the walking stack removal and put something like all other classes. A refresh when you trigger again the keystone, and a bonus that disappear after several seconds without refresh (one by one or all in one time, that is a choice here). And if needed, they can nerf the bonus a little.
- Specialist keystone, this so annoying to have to think to NOT switch to the other weapon… On this keystone I would say that the bonus should apply for a fixed time once you hit an enemy, and not when you switch to an other weapon. Also, the keystone should integrate one motion with a better bonus (+50%), maybe as a specialization (so under the keystone and put back vanguard where it was). Also the keystone should have less bonus but that would last longer.
- Focus looks fine. I don’t like it, but it looks fine.
But I guess it won’t happen. Killing with headshots is easy on a laspistol or a revolver, less with an IAG / brauto (close to impossible to always hit the head). Stacks that are lost when moving is so stupid…
Marksman should be the keystone for one shot-one kill weapons (revolver, helbore, headhunters)
While specialist should be the one for fast firing weapons. Sadly, it is the contrary and sadly (again) they are both bad. At least, that’s my opnion.
So, I really wait a new archetype. I just hope that it won’t have bad keystones like the veteran.