Hey,
I know it’s details and it’s not that important but some things bother me. They did some things… Weird about a few cosmetics and I don’t really understand why.
When you look at characters artworks on their website, you can see that RV Bardin had the “Zulunbakiaz Nairikkit” :
And IB had “Galar Konk” from VT1 :
(Another pic from that gif on Steam with in-game models) :
You’ve probably noticed that IB has now the “Zulunbakiaz Nairikkit” that you can get in commendation chests :
I remember his default hat was “Galar Konk” during the beta, and now, it’s just gone… Mmh, not really, it is now on the table near dummies in the keep :
And now, look at these new cosmetics for RV :
That middle one helmet… Seriously ? They just took “eyebrows” off… It’s sooooo lazy. Please FatShark, give “Zulunbakiaz Nairikkit” back to RV and “Galar Konk” to IB to replace it… It’s lazy to take back stuff from VT1 (like they did with new FK cosmetics for 1.1, they took back Blucher’s Helmet that is on the table too and Löwenhelm), but at least, they look cool and they are really different… And they are already is the game files, please give them to us.
Here’s another dwarf helmet that was in VT1 and already modelised in VT2, that you can see in Into the Nest :
https://vermintide.gamepedia.com/Dwarf_Ranger’s_Head_Gear Just look how cool some hats are in VT1. They can bring them in VT2 easily, but no, it’s seems that a default hat with an unique detail less is better.
Same thing happened with Zealot… He had a hood as you can see on this artwork :
It looks cool on him, they already have a model of it in VT1, they just have to change the texture, but no, it’s better to put two nails in his head lel…
In the release trailer, you can see some hats that didn’t made it too…
Ironside Helmet for Kruber, from VT1.
Unmasked Unchained, Eye patch for slayer and that amazing tricorne for Saltz.
I’m so disappointed with new cosmetics for WHC… Just default clay pipe with a feather, or a variant with a parchment… Tricorne and bicornes were soooo cool in VT1, just take a look here : https://vermintide.gamepedia.com/Witch_Hunter’s_Head_Gear
Seriously, 1.1 is great for a lot of things. There are a nice amount of cool looking cosmetics, but a part of them are really lazy and disappointing. I hope they will bring back some of them in VT2. I think a lot of people want cosmetics as many as possible and don’t really care if a career has more hats than an other. Moreover, it’s easy stuff to do for devs.
I hope this post will give them some ideas for another cosmetic update in the future.
Oh and, ears clip through theses hats :
It would be nice if you could fix this.