I find Darktide more good sportsmanship than VT2.
I wrote an old post about it
The problem with mechanics in games in general there isn’t enough mechanism to encourage and reward for playing as a team or focusing on actual objective, apart from just finishing the mission.
For example in the old Battlefield games like Bad Company 2 you could have lowest KD but highest score and therefore highest XP earned which contributed to your rank and weapon progression. You could achieve this by avoiding combat and complete focus on destroying objectives. New battlefield games do not give enough boosted XP for objectives. Imagine you got 10 points for kill but 100 for objective. The motivation changes.
Reviving, healing, rescue, hitting the objectives - Now if DT added massively increased reward for those team actions. Just for in jest sake - Imagine you received plasteel reward for all those actions. Yes you should not “have” to be motivated and do it out of courtesy. But in games development of online games the best way to design good sportsmanship is to create mechanics to encourage it by reward and design mechanics to prevent people purposely sabotaging because as generally “most” people have courtesy, some do not.
Thankfully Darktide does not have this problem. Every now and then just get one person that gets funny but very rare.