When I started playing Vermintide 2 many years ago, I learned to prioritize helping downed teammates even when it was risky. Beyond the gameplay, the camaraderie among strangers is what hooked me. Seeing others fight fiercely to revive you was inspiring, and knowing how great it felt, I made sure to do the same for others.
Apart from a slight calibration in Auric (sometimes it’s just impossible or not worth it), most other players seemed to bring that mentality going into Darktide up until recently.
TLDR; Nowadays it often feels like there’s no hope when you go down as your team won’t react even if you’re lying right beside them. Same goes for waiting for a rescue unless someone’s the last man standing. What happened?
With enemy density cranked up to 11 and less solo clutch opportunities compared to VT2, one would think helping others at least to have another source of damage and someone to share enemy aggro with would be good reasons to help each other, but it feels like there’s an overarching selfish vibe going on nowadays. Anyone else feel like this? Maybe we need more collab-focused penances to get people back into the co-op mindset.
