This is all from the perspective of Vet:
Vraks7 is now very much on par with the Vraks3 too, it’s really good, especially in a vet executioner’s build, but it also works very well with commando.
Bleed knife and shovels went from A to S tier for vet too. Both go very well with executioner/deadshot builds if you’re using a low mobility primary. Make sure the shovel has high mobility or at least sprint efficiency if this is the use-case.
Blessings-wise All or Nothing is godlike when coupled with Limb Splitter, for executioner’s + Deadshot, and hybrid Deadshot officer/commando builds.
Helbore 3 was already strong, but with executioner’s + Deadshot you can one tap everything but bosses, maybe mutants (haven’t checked the maths here yet), and ogryns with the right investments.
Infantry autoguns work very well DMG-wise, Columnus and Graia have gone fron NO to B tier, and the AG1 should have gone from A to S tier if it wasn’t broken. They’re all unusable due to the current ammo economy anywhere beyond Vanilla Auric T5s though.
DoT builds, whether fire or bleed based are very much viable, esp for commando vet. Flechette is still useless unless someone has figured out a way to get more crit on shotguns beyond the perk and what the tree gives without relying on scattershot (only viable, barely, on agrip7 shotty). Do note, that even deadshot isn’t enough to get it to reliably proc for some godforsaken reason.
Agrip7 shotgun is now a 50cal sniper rifle on Executioner’s + Deadshot builds, it’s ridiculously good, and I wouldn’t be shocked if it gets slapped with a nerf down the line. You can both snipe, and delete stuff close up with it. Alternatively it’s pretty spooky with rending talent stacking too.