We’re all awfully curious.
Agreed! I’d like to know when it’s coming!
frankly, i just wanna know more about it, i hope it’ll actually be something good like being able to tweak stats and change the special activations of our weapons. i’m sick of flashlights.
My bet is late August.
educated guess, close to space marine 2 release to compensate for players peeking over the fence.
they are on vacation, they announced a hotfix in august though
They’re on vacation, but that means they only have so much time to build and implement their systems once they return. Odds are, they know what part two looks like, regardless of whether or not they’re in the office.
I’d like to know too. Whether or not I tell my friends to clear time to play this with me is going to be dependent on what this system looks like.
Frankly, Fatshark has “finished” crafting twice now, and both times it was clearly unfinished given the “maximum” statblock is 80%, so Fatshark doesn’t get a lot of stock from me on this. They talked about half their system and I’m curious as to why they didn’t describe the rest of it given how close we are to implementation and I’ve learned not to trust Fatshark until they release something.
I suspect there’s a temptation to delay the second part of the update. I hope they tell us sooner, rather than later, what is up. If they really are releasing soon, it’s complete enough for them to show it off. If it isn’t, we should know.
Conversely, I would like to be able to take a flashlight on a gun I like for the lights out missions.
i like my shining columnus. i can even point it at stuff when people don’t get the pings.
unfortunately the light is all over the place when you’re running. and ogryn… maybe he gets a torch to whack enemy heads with.
Awfully curious ones don’t get the dev blog.
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