A good bubble or wall can keep a sub par team alive way longer than they should be, that I agree. I noticed that when knocking out the bubble penance.
It’s usefulness starkly falls off when you’ve got a more competent team though. At that point it becomes a nice to have for hacking objectives and not much else.
Then just go with a crit knife / DSIV / whatever, and a crit primary (Laspistol, Voidstrike with Surge & Warp Flurry or Transfer Peril, etc.). I would explain the minutiae of how the talents work but I’m not a fan of attitudes like yours, and my experience says you wouldn’t listen even if I did.
But the idea is simple:
Only ever use fully charged secondary with smite
Anticipate when you’ll need to smite and quell pre-emptively before you do
When you reach 80%+ peril (breakpoint for 6-stack Soulblaze from Vent & Creeping Flames), keep channeling while tapping Vent and keep smiting until the end
Direct Vent where it hits the most enemies, usually same as smite but sometimes you’re smiting heavies in one direction and the horde is in another, in those cases you often want to Vent the hordes instead
Vent goes through walls & obstacles, use that & don’t just aim at what you can see
You can slide / dodge / dodge-slide while charging, casting or channeling anything on psykers. With smite you can only dodge / dodge-slide sideways when channeling. Do this for defense, mobility, and to reach more targets for smite.
Between the two of them you’ll be doing enough dmg to kill even most elites nvm specials, so between that and the 7.5% chance to stack EP on any kills your EP will be topped all the time. Outside of smiting your primary and melee will be scoring kills and keeping Perfect Timing up for extra dmg.
Don’t change the talents other than True Aim, they’re there for a reason. For example: Battle Meditation means with the massive kills you’ll often quell so much while smiting & burning you can often keep channeling 2x as long. Perilous Combustion’s SB stacks with Vent and adds massive DoT to everything near specials+ you kill, adding tons of dmg. Etc etc. like I said won’t go into too many details.
I’d say it closed your eyes instead… but the fact that you’re here ranting with this attitude while being so comically wrong speaks to them allready being closed to begin with. I’m sorry for being rude but you definitely asked for it.
This also explains why you missed the obvious on how to build or use smite, and instantly jumped to blaming others for being useless … instead of understanding the obvious that you might not actually understand how it works or how to build into or use it, and approaching the issue with the curiosity and interest in learning you should have. I certainly hope you don’t adopt that attitude elsewhere in life.
Either way, built and used right smite is terribly powerful. Too powerful even. A build like above with a Void for example has close to the same overall raw dmg as other psyker builds, except where normally you’re vulnerable to melee / too many or too horizontally spread enemies at once, in this case you’ll absolutely decimate everything and easily no matter the range. The only weakness here are bosses & monsters, but a bleed knife and basic dodging skills will fix that too. This build easily tops dmg on Scoreboard in pubs and is one of the most boringly simple, safe & strong to play.
If you ready any of my replies I took the build (pretty identical to yours) and tried it out with success although I still hate it I did get the penance and dont have to play the build ever again.
P.S. You’re sort of an a-hole =\ buuuut im sure youve heard that before
Bubble is definitely overrated but with the only difficulty coming from special spam in all situations the wall is goated. I miss it often when running Shriek. Pox burster butt insurance is always going to be high tier while sound is broken and the devs are too creatively bankrupt to make play conditions that aren’t ‘conga lines of specialists’.
Even though I disagree on the tone and take on the devs, this line actually gave me an image in my head that had me spit out my water laughing. And choking.
I will agree with you it’s the “worst blitz” in the game, but I don’t think it needs buffs. It needs to be removed and reworked into something that isn’t a 1-button CC everything. Every psyker I see at least 2 out of 3 of them use smite and when I see them have it, all they do is spam it. This was even before the penance patch came out.
An ability which allows players to CC virtually all enemies forever without a real cost shouldn’t be in the game in first place. If I wanted enemies to lose ability to act I would just stay in Psykanium.
The cost is that if you stand there zapping everything, you’re taking away 1/4 of the team’s damage. That’s fine to until vanilla t5, but after that, not using it properly causes wipes.
Smite is terrible, and it’s a terrible penance, forcing you to play in stupid ways by using a stupid blitz.
I did it by going down to Malice, because then I wouldn’t be ruining 5+ runs for people by spamming Smite. The enemies also have way lower HP, so they die more quickly to Smite (or other things while you are using Smite).
I got it done fairly quickly in Malice, but yes, the Smite and the penance is bad and stupid.
The penance is not required for anything. It is quite easy to get and does not take very long.
The penance requires you to use a specific blitz. That is it. It does not force you to do anything.
If you do stupid things in order to complete this penance as fast as possible, and do not enjoy yourself doing these stupid things, that is kinda on you.
What is up with this “it forces me to do something” argument that people like to use lately?
If you want to own this game, you are “forced” to buy it.
If you want to play it, you are “forced” to have an internet connection.
When you are playing it, you are “forced” to pick a character and then you are “forced” to fight some weird zombie guys.
If you want to complete a certain penance that has certain requirements, you are “forced” to do what it requires.
So yeah… You make the choice to do something that is entirely optional, and when you want to do that thing, there are some reasonable requirements.
What kind of argument is “i am being forced” supposed to be?
Help! I’m in this thread and now I’m forced to read this post!
Jokes aside, it is a hard-to-comprehend stance though, IMO. Unless you are a completionist, you can just skip that particular penance, and it’s something that you can just passively do - why the rush?
As said above, you can do the penances passively. No one is forcing you to play like a drooling rtard just to get “muh penance fast”.
I’m currently at 780 hours play time and have 4320 penance points. Out of those I’ve probably played 120hours since the penance update dropped. Which should equal roughly 2000 pts earned in that time. Which I got most of passively by simply playing auric damnation/maelstorm runs and slightly shifting my build to suit 3-4 penances at once.
Whatever weird build I had, I just tried to play as I usually would have and was totally fine. I really don’t get the ‘forced’ argument. Just slap on the requirements and play the game.