Since you’re here on the forums you probably already know all of this, but here goes…
TL:DR
Keep track of your pickups.
Pickups can be given to you by team members.
Place ammo/meds AFTER elevators/air locks/drops (unless urgent/mid fight).
Unless you are picking up another pickup before a drop (and no other team member can take it), then place it on the edge.
Place meds where your team can choose to use them.
The Veteran’s “Field Improvisation”-skill can end up healing corruption from Grimoires that will come back, thus wasting your meds.
When you’re playing, one of the many things you want to keep track of is if you’re carrying a Med pack or an ammo crate.
These can be picked up or given to you by a team member.
Team members may give it (meds, ammo, scriptures, not grimoire) to you because they are looking for books, other pickups or because they are simply done with the penance to place 500 of them and think you might still have that left to do.
When to place a med pack or a ammo crate?
Look at the screen, what color(s) are your team members ammo indicator(s)? What health are they at? Do they have corruption that nullifies the effect of the med pack? Do you think they can make it to the next medicae station? Do you have a Syringe that could heal corruption?
Where to place?
On the map, it is generally better to place either pickup AFTER a choke or drop. This is because doors may close (elevators and “airlocks”), but also because there are often resupply points with crates for ammo or medicae stations for health right after.
If your team has dropped down a legde and you’re carrying a ammo crate or medkit and have found another pickup, you can sometime benefit from placing either the med pack or ammo crate on the very edge. This way you can possibly reach it later.
For literal placement, I would personally recommend placing it a little bit away from any area your team might decide to make a stand on. This is because if you have a Veteran with field improvisation the corruption from a Grimoire will be healed - and then return - depleting your meds. Player that may only be a little hurt might not need healing and therefore “waste” the healing another player who is more hurt or less tanky may need.
*About the Syringe:
It is sometimes better to wait or gamble for a player to go down and heal the corruption rather than healing just the HP.
This may all be different for your group, but generally this has worked for me.
I have also asked FS for improvements, but they have yet to be implemented (if ever).
Thanks for reading and may the Emperor protect.
