Slower loading with AMD GPU

Hello everyone,

I’ve recently upgraded my GPU from a RTX 3070ti to a RX 6950XT. I’ve noticed that all my load times are longer in Darktide now and there’s a lot of stuttering when I look at cosmetics. The load times after a mission are getting fairly annoying :frowning:

My system specs are

i9 10850K
RX6950XT
32GB RAM
Windows 10

I’ve played 10+ hours with it now and it hasn’t improved at all, even after moving the game from a SSD to NVME.

Is this a known issue and is a fix planned?

Thanks.

2 Likes

Yup, been an issue since release now and hasnt been addressed.
My friends on weaker Nvidia GPU’s and rigs load faster than me.
FatShark also forgot we existed as they released an update where players on AMD GPU’s couldnt even launch the game, something QA shoulda detected by just launching the game with one.

So with that said, just expect to get shafted until they personally are affected on their own rig.

Apologies, I don’t have an answer for you right now, but I’ve queried this with our Engine Developers.

2 Likes

I’ve been encountering this issue since a couple of weeks. I can hardly pick cosmetics from my inventory because of the loading times. Every time I try to scroll it starts loading again and the whole UI freezes every 2 seconds. AMD 6950 XT here, game running on an NVMe. Never had it this bad before.

It’s been over a year now, I guess the Engine Devs don’t know how to fix it?

2 Likes

This has been an issue for a while now. My NVMe drive is 7300MB/s and I still see it chug like this while task manager doesn’t report it going higher than 10MB/s. Only a problem here like usual. You have a couple options to try though.

Go to C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings and open settings_common.ini. Scroll down to mesh_streamer_settings and set disable = true to turn the mesh shader off. You’ll use a bit more memory but it will force the game to load high quality meshes from the start. The cosmetic icons will load very slowly but it shouldn’t make the game chug anymore.

Another thing you could try, which may or may not help, is going to C:\Users\YourUsername\AppData\Roaming\Fatshark\Darktide, opening user_settings.config and change:

direct_storage = {
}

to

direct_storage = {
	enabled = false
}
1 Like

Changing the user_settings.config did nothing, but the turning the mesh shader off did make the chugging go away. Too bad the game doesn’t remember which cosmetics were already loaded. But it’s better than nothing, I suppose. Thanks a bunch!

1 Like

Nice. Just remember it will get changed back if the game is updated so you’ll have to change it again, thought right now you won’t have to worry about that until after the new year.

1 Like

So, I guess the Engine Devs don’t know how to fix it?

1 Like

I’ve been messing with the config files the last few weeks (and crashing a lot, sorry to the devs that see all the crash reports) trying to figure out whats going on and I think I’m close to figuring it out. I still need to test a few more things but I’ll have a big thread up for it in performance feedback in a day or two.

1 Like

Will keep an eye out, thanks for doing this and sharing!

1 Like

What I have now is really good but I’m still troubleshooting the odd crash. Scrolling cosmetics doesn’t chug anymore, walking around the Mourningstar is mostly smooth, and there’s no huge frame dip when a horde spawns.

My guess as to what happened to cause this is people that change it internally don’t double check others for why something is the way it is and people that don’t know about the engine touch things they shouldn’t. Old Autodesk Stingray docs I’ve looked through are outdated by now so hopefully they have some sort of internal documentation to stop this from happening again.

1 Like