Siennas scythe has animation lag that no other weapon has ( I think)

Issue Type (Required):

Weapons

Issue Description (Required):

Siennas scythe seems to have built in lag for some of its moves. Normally it isnt a huge issue but with fast enough attack speed like on pyromancer and unchanged its possible for the animations of the scythe to lag behind what the scythe is actually doing.

In the attached video you can see a quick example, the troll hits my block, then before the animation for the block has ended, i am able to get an attack on the troll, with the animation of the scythe lagging behind when I actually hit the troll.

This gets exaggerated more the faster your attack speed such as when running chaos wastes or twitch mode or using speed potions, letting you get several attacks in before the scythe animations catch up.

its not just blocking, the special attack of the scythe also seems to have this laggy property.

This can make it confusing when using it in normal gameplay as its easy to look at the scythe animation and see its still blocking, but the block has already ended allowing hits to go through, or making it seem like your attacks are not going out when they actually are.

Steps to Reproduce (Required):

play pyro or unchained
get attack speed up sufficiently with boons/pots/etc
tank some attacks that either break block or cause lofts of shield damage
spam attack.

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):