I’ve seen many people complain about the special attack from the scythe, the one that slams the ground, dealing low damage but staggering a large area of enemies in front of Sienna.
It’s feels kind of odd that there is such a noticeable visual effect, like flames everywhere, but there is literally zero DoT burn effect from this attack.
My suggestion is to give the special attack 2-3 ticks of burn effect, and for balance reasons make it increase your overcharge, so you can’t spam it more than 3-4 times in a row without exploding.
This way the weapon will have more synergies with other careers, like Pyromancer or Unchained, and their talents, those that gives you effects after reaching certain overcharge.
It’s a win-win. Two gameplay improvements for the price of one. There you go.