Scythe attack animation after blocking an enemy attack is delayed due to blocking animation lingering

Issue Type (Required):

Weapons

Issue Description (Required):

It doesn’t matter whether you try to do a Light, a Heavy or a Special attack after blocking an attack from an enemy, the animation will be delayed due to the blocking animation seemingly lingering even though I’m no longer holding block. When I use Mouse 1 to chain multiple Light attacks immediately after blocking an enemy attack I am able to almost entirely skip the first Light attack’s animation; the hitbox is still present though.

YT Link(file’s too large): https://www.youtube.com/watch?v=AFKwsBMMZuo

Steps to Reproduce (Required):

1.Hold block with Sienna’s Scythe
2.Block enemy attack
3.Immediately after blocking the enemy attack, input any attack. Light, Heavy or Special.

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

2 Likes

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