Siennas Mace 1st light attack does more damage against bosses than her 1st power attack with the mace. (exception is stormfiend boss because it has different armor class values) I’m NOT including the DOT damage from the burning applied by the mace afterward.
Not sure if this is bug, I sure as hell would consider it one.
Steps to Reproduce:
- Testing Realm Used Mods Too see Damage and Spawn monsters
- Tested Vs Ogre, Troll, stormfiend, chaos spawn
- Damage was about 10% Difference 16 vs 17.5 on non stormfiend bosses.
Reproduction Rate (Choose One):
If this is intended for the mace please reconsider… It makes no sense.
I believe the one handed mace for sienna should receive a 10% increase attack speed across the board with longer range on its melee swings similar to what Bardins double hammers received.