I love the shock mauls, great job FS, however i have some ideas of how it could be improved in some scenarios.
The main build i use for Shock Mauls: Shock Maul - Build for Darktide - Darktide WH40k
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Unyielding - The damage against unyielding feels a little week, taking too long to kill monstrosities, bulwarks and reapers with it (compared with “similar” weapons).
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Maniac - i’m referring exclusively to ragers and mutants, compared to Indignatus Crusher, combat axes or other weapons, i don’t feel the same confidence to fight hordes of ragers with the shock mauls, could it be because i don’t have +25 damage on maniac?, often if i fight (melee) more than 6/7 ragers (without ulting FotF) i find myself wasting “until death”(this doesn’t happen with scab ragers).
Breakpoints are not reached often to one shot mutants even weakened ones, how i said i don’t have +25 damage on maniac, soo i might be wrong.
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Mobility: why Dodge Limit is caped on 4, Dodge Distance is 0.89 - 0.96 (worse than combat axe or any similar weapon), it really doesn’t need to be like that.
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Blessings: I feel like most of his “unique” blessings are very mid.
- Entropic: does it have cooldown or has infinite uses, im currently using it on my best shock maul, but it doesn’t feel that great, why would i be blocking a enemy to electrocute him instead of just swinging at him until he or the horde is dead?, i can see the use of it if you are caught in the middle of a big horde, but still, i just prefer to keep swinging at them.
- Stunned Expression: remove its cooldown or reduce it, if i’m fighting a horde can the blessing guess the highest priority enemy or just stun a groaner every 3 seconds?
- High Voltage: I guess if you like to use the special attack u could find a use for it, otherwise as i said, if you are getting +25 damage against a groaner every 3 seconds thanks to “Stunned Expression”, i’ll let it pass.
- Opportunist: it gives u +25 Rending on Staggered enemies, who are the most difficult enemies to stagger? exactly, the ones i want to use rending on.
Give these blessings and functionality to Indignatus Mk IVe Crusher.
- Special Attack: I don’t like how the SA works, especially in how my game runs (200 ping, big stutters), i think it can be inproved in a way that helps blessings too. Rework it, instead of a electric stab, now u charge the shock maul and the next hit this gives you +25% chance of electrify an enemy (base chance to electrify an enemy will be 5%). Now it can electrify several enemies at the same time (max 5, idk).