Shade needs to be brought down

No you have someone kiting the boss while the rest of the group deals with the horde, then you focus on the boss as a team and kill it in less than a minute without consumables and ridiculously broken builds.

It’s because of “delete within 10s” builds no one in pugs actually knows how to deal with bosses…

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Yeah, whatever happened to the evil ranged meta, huh? We haven’t talked about nerfing that one in a while.

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It should be self explanatory when one person can take on a challenge that is supposed to threaten everyone in a team based game, within seconds, something is wrong.

You wish it was my opinion.

Mind you, I had the same problem with volley xbow in V1 on how it just deleted bosses.

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Sounds like we have to nerf kite-builds. All weapons/talents/passives that give more than the 1x dodge must be removed!

How is it fair that one player alone can kite a boss without needing the team at all???!!??

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Ah, yes, the only true way to play this game, approven by totallytim. Where does it say that? Where is it written that it HAS to be done this way and only this way?

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Please nerf ranged meta.

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It’s your method vs mine. I have success with it without the need to resort to broken builds, yours is frustrating if the boss doesn’t die in seconds.

They’re only broken in your opinon.

No, that conclusion cannot be made. CW are a threat to everyone, also, yet it is perfectly acceptable that certain characters are elite killers and can handle them better. Your whole argument is based on the assumption that a.) everything has to be a team effort, b.) team effort meants that everyone contributes rather equally and c.) each contribution is roughly of the same kind. That is not necessarily so and therefore it is not self-explanatory.

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And there goes the elitims again. Your oppinion is: it is broken, therefore, everyone who uses it “resorts” to it and because you can do it without it, yours is superior. Now we all know your agenda, at least.

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Actually without team backup they will be eaten by the horde.

Also as a past dwarf abuser I can guarantee that bosses can be kited even with shield and x0.85 dash multiplier with some skill.

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And this is the part where it becomes crystall clear that you are blatantly lying or just dont know what you are talking about.
Horde clear with daggers is above average compared to what? Handgun? Arming Sword?
Have you ever played legend? Horde clear on daggers is horribly dangerous due to the lack of cleave, stagger, armor pen on fast attacks and range. Thats above average? Dancing around hordes forever hoping not to run into anything with shields while every other melee in the group just push hits trough? Interesting. And the unbelivable ammo sustain you are talking about is outclassed by any ranged weapon with scrounger and piercing while eating up a slot that can be used better. You may not believe it but dodging behind a horde to generate bolts is only a smart idea in a universe where daggershades are a serious wave clearer.

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Unfortunately for you my friend, bosses and elites serve different purposes in more than one way.

Sure, they’re there to kill you and halt your progress, but you’re not facing a boss practically around every corner and are not things that should be directly compared. A boss isn’t a trash mob, it is supposed to be a challenge.

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Ruh roh! :'D

<3

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Sometimes people require an extreme example to understand a simple point. Especially when there’s like 3 threads about the same thing.

The Chaos-Troll would like a word with you there, the Chaos Spawn and common ogre can 180 you, the Stormfiend can still destroy you with fire mid-stealth. There is risk involved and I never said I was against some tuning but we both know that if people simply admit here things will get nerfed to being useless instead of just getting fine-tuned a bit by Fatshark themselves as they see necessary.

As I ALSO stated however, the shade is clearly geared/specced/traited/etc for it when they do this. They are also using a class whose sole classfantasy is assassination of high profile targets.

AND I stated that RC is a big factor currently which may be causing a lot of hidden power that it shouldn’t be granting so expressly.

I’m getting it just fine though, and I don’t distort the topic. I think you need to go over all the replies again and see how people are moaning about everything in regards to the shade ult and aren’t even having civil discussion when people DO seem willing to have a constructive discussion about what they COULD change to bring it in line a little bit without ruining the whole class.

Mind you it was getting there, then a person with a very aggressive tone started posting suddenly and devolving it back into a he-said-she-said-this-that-everything-is-too-strong-nerf-it-all topic. And no that’s not hyperbole, we all know where the kruber threads go.

Simply using the exact same logic he is, except I am aware of how incredibly silly it is. If you take his logic all the way to it’s logical conclusion, then no one player should be able to do anything at all without the full team present and contributing .

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So only bosses are supposed to be a challenge, then? Who determines then what is supposed to be a team effort and what not? You? Me? The horned one?

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I think you like some other people here lack some of the fundamentals of how to play this game on legend. That’s fine and I’m not trying to be a jerk or “elitist” like some claim, but your way of playing teaches bad habits which have to be solved by extremely strong builds which in turn make the game boring for others.

You can watch some streamers and see how they play if you don’t believe me. I really don’t want to argue anymore, but I made this thread because having a Shade in most of my games makes the game boring for me and the people I play with and I hope the devs will do something about it.

Now how could anyone ever get THAT idea, I wonder…

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While I can’t find it, I’m pretty certain I did mention trash mobs and bosses tracking after stealth is still a problem, but you can still block, and I’m fairly sure it isn’t always working as intended. But having access to that invisibility that also does work, is incredibly valuable and allows for practically free movement, other careers have it far riskier; not that I want them to not have risk, just saying of all careers, shade gets away from quite a few.

It seems to me, that the problem likely is dual daggers and their damage multiplier. I’d rather have it tested, and be put more in line with other weapons, but obviously not to the point where its useless, that’s just backwards.

You’re not really trying to tell me you think bosses shouldn’t be a team effort? If so, why should Shade be the only one who can with the help of a concentration potion be able to shut down bosses within the duration?

What a grin you just gave me :>

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