Made basically an entire post about how for example some of the blessing polls make no sense:
The blessing system really is kind of a mess when it comes to readability.
Unless you go to an external website there is no way to know some blessings even exist. There is no explanation for what constitutes various terms (Close, Far, Continous fire) unless you go digging. Even for say surgical there is no reason to hide how long it takes before the bonus kicks in and even testing it im not sure if it even works vs Cavalcade.
Some blessing should be shared between some weapons such as the combat and tactical axe blessings or the staff weapons being able to share stuff like run and gun. Overall if they are going to have mark / model locked blessings they need to actually make those blessings unique instead of just copying them from other weapons. They could also clean up the pool on some weapons to make it less of a teeth pulling experience.
Even comparing combat to tactical i don’t really see the why for the tactical axe just having less blessings overall and with some of these being literal direct copies of each other. Sure you maybe don’t want to dilute the pool too much if your tactical axes aren’t doing big heavy chops but why hide slaughter spree on just the combat?
Then you get the opposite problem with stuff like the Thunder hammer.
Do we really need 3 separate blessings for impact on a weapon that already is essentially a guaranteed knockdown on heavy hits? Why not, i don’t know, something to do with the POWER part of your POWER weapon?
The power sword gets at least 3 and they are all good.
And i know this isn’t a full list because i have one that has Wrath but that goes back to the other problem, external wikis can be wrong or have out of date information so maybe if you are going to build you item system around having a library of blessings that enhance each weapon maybe put that in game so people don’t chase a blessing that doesn’t exist or they atleast understand their odds / options.



