Rumbler & Ranged Dmg

Rumbler has been laughed at for a long time for being weak, in this new update, it has not been buffed directly… IF you take the “Fire Away” talent, it will do a bit of burn dmg, but this talent is also quite hard to reach on the far right of the tree (you are blocked from taking bullrush)

So just go down the right side?

Explosions aren’t affected by ranged dmg boost…

This means

“Hail of fire” and “light em up” are both useless…


This forces rumbler/gauntlet users to only choose “loyal protector”

The “10% ranged dmg boost” node is useless, and this must be taken to get to lucky bullet…

“Reloaded n ready” is useless

And dmg boost from lucky bullet itself is useless

The initial shell hit does work, but that has very low dmg and only hits 1 target to stagger them

All other ogryn guns can benefit from these talents, so why not rumbler and gauntlet?

I suggest allowing rumbler and gauntlet explosions to be affected by ranged damage boosts, as they are ranged weapons…

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completely right

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This one speaks the truth!

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Even if they had reduced effectiveness (1/2 or quarter) that’d be preferrable to not working at all.

Also, does RD affect the initial hit on either of these two weapons?

Oh… I knew from personal testing GG special didn’t get ranged boosts. I’d assumed this was a dumb, unique quirk of the special. So it’s all explosions…

@FatsharkStrawHat got any explanation why explosions from a ranged weapon doesn’t count as ranged damage? I assume that can’t be a bug but I’m at a complete loss as to why something so unintuitive would be implemented.

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Excuuuuuse me!?

ahem, pardon let me read the rest.

No arguments from me.

I know all of those affect the Rumbler projectile directly, I don’t know if they affect the GG projectile because I would never use PBB with the GG, either because that’s real bad for my ammo pool.

@alsozara I second this. I know the announcement post made a big deal to specify that special attacks from ranged weapons get bonuses from melee talents, but I’ve been under the assumption that meant melee talents were going to increase the explosion of the Grenade Gauntlet’s special explosion, not just the punch itself.

Weren’t they only talking about attack speed specifically?

GG special scaling with melee damage would honestly make the most sense, but considering you’re pretty much locked into the first half of right tree if you want to get access to big boom, making ranged damage bonuses work for it would probably be more coherent. It would also make more sense if they fix explosions to count as ranged damage.

Here’s my guess why they don’t. Explosions all share the same tags in the code and they don’t want ranged bonuses affecting grenades, so gunlugger Rumbler or GG just have to eat sh!t as a consequence.

Can you imagine if Vet had a grenade launcher and it just didn’t get boosted by any of his ranged damage bonuses? There would be a riot. It’s lucky for FS Ogryn players are so much more chill.

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Meanwhile, Uncanny Strike or Lethal Prox turn shredder frag grenades into WMDs for the Vet.

Yeah, I can see the conundrum. I don’t personally think I’d mind if Ogryn could get increases to explosive damage anywhere in the tree, because his uses of grenades are so limited.

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Does anyone know if Fire stacks from LTU now apply to Rumbler explosions (and Grenade Gauntlet as well)? It used to be for the direct hit only

we still dont know how its actually going to work. bleed blessing works amazingly on bolter but its pretty much single target on rumber.

AFAIK it only works on projectile hit, hence why “light em up” is useless

Yes, I’ve made another post about how shrapnel is useless

Because the radius of shrapnel is so small, it only hits enemies that are really close to the shell, essentially meaning you need to take “Adhesive Charge” and this only applies 4 stacks of bleed to that target

I have suggested to change the way shrapnel works to the way “Fire Away” does

So shrapnel would be:

Your Explosions apply 1 Stack(s) of Bleed. 2 Stack(s) if close range. Max Stacks 8

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yeah exactly i dont think i bothered with any of the new blessings in general