Hello!
After getting a new desktop I’ve been consistently having issues with Vermintide 2 crashing to desktop.
It happens seemingly randomly during missions, sometimes right at the start and other times at the middle or near the end.
I’ve tried the following:
- Using DDU to reinstall GPU drivers.
- Reinstalling the game.
- Reinstalling Windows 10.
- Reducing worker threads to 6 and 5.
- Using both DX 11 and 12.
- Lowering graphics preset settings.
- Disabling hooks/overlays
- … probably more I’m forgetting now.
No mods installed.
There’s no overheating happening, GPU and CPU are running stock clocks. I would really appreciate help!
Console logs from two crashes today, let me know if more info is needed:
No. 1
09:10:34.610 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101c6dde0 peer_id=110000101c6dde0
09:10:34.610 [Lua] PlayerManager:remove_player peer_id=110000101c6dde0 1
09:10:34.610 [Lua] [GameNetworkManager] removing peer_id=110000101c6dde0 local_player_id=1
09:10:34.610 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101c6dde0
09:10:34.611 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
09:10:34.616 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[db217b93bd1bca31]']]
09:10:34.621 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:10:34.622 [Lua] TRANSITION nil nil load_next_level
09:10:34.622 [Lua] Transition type "load_next_level", is server: false
09:10:34.622 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1025.88
09:10:36.646 [Lua] [Managers] Calling function on all managers:
09:10:36.647 [Lua] PlayerManager:remove_player peer_id=1100001047b8528 1
09:10:36.647 [Lua] [SharedState] [SharedState] network_state_110000101c6dde0: <set 1100001047b8528> actually_ingame:1100001047b8528:0:0:0 = false
09:10:36.647 [Lua] Clearing all global lookup lists
09:10:36.647 [Lua] [IngamePlayerListUI] - Destroy
09:10:36.647 [Lua] [GamePadEquipmentUI] - Destroy
09:10:36.647 [Lua] [EquipmentUI] - Destroy
09:10:36.647 [Lua] [GamePadAbilityUI] - Destroy
09:10:36.647 [Lua] [AbilityUI] - Destroy
09:10:36.647 [Lua] [IngameUI] destroy
09:10:37.199 <<Crash>>Access violation (0xc0000005) in build 2003b9c18405
accessing address 000002308C668444 from 00007FF6E130450C<</Crash>>
<<Callstack>>
{00007ff6e1270000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffeab2d0000, 001f5000, 088bf621, 7fcbbfa9-5b3d-dbc6-1a90-f7c3fd4a7f37, 00000001, ntdll.pdb}
{00007ffeaae60000, 000bd000, 92f57b1a, 0245fb04-f377-b64f-56f6-326f4a5a237d, 00000001, kernel32.pdb}
{00007ffe7c0d0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
No. 2
09:20:33.631 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:34.587 [Lua] [ChatManager][1]System: roarroarroarroar picked up a Loot Die
09:20:34.588 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:34.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6101, position: 0
09:20:34.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6101, position: 0
09:20:34.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6101, position: 0
09:20:34.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6101, position: 4537872
09:20:34.852 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:34.852 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:35.179 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:35.657 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000104d86676 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
09:20:35.719 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000104d86676 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
09:20:35.720 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:35.720 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104d86676
09:20:35.821 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000104d86676 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
09:20:35.821 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000104d86676 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
09:20:36.324 <<Crash>>Access violation (0xc0000005) in build 2003b9c18405
accessing address 00000000EE000004 from 00007FFE7E95BAF3<</Crash>>
<<Callstack>>
{00007ff6e1270000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffeab2d0000, 001f5000, 088bf621, 7fcbbfa9-5b3d-dbc6-1a90-f7c3fd4a7f37, 00000001, ntdll.pdb}
{00007ffeaae60000, 000bd000, 92f57b1a, 0245fb04-f377-b64f-56f6-326f4a5a237d, 00000001, kernel32.pdb}
{00007ffe7e920000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
Hope you can help me, thanks!