we need to try them first, on the hardest difficulty, then we can judge
i think we’ll be fine
we need to try them first, on the hardest difficulty, then we can judge
i think we’ll be fine
There are 2 factors at play that determine your survivability and effectiveness in this game generally
The first is your build
The second is your skill
There are many players good enough to beat havoc 40 without using the most effective weapons and abilities, so their skill is enough to offset the “disadvantage” that using weaker weapons gives them
The fact that you consider all these other weapons like the tactical axe too weak to be useable in havoc 40 despite all the people that use it to great success just means that you are not a skilled player
How about instead of saying that most of the weapons in this game are too weak for havoc 40 you do some introspection and realise this difficulty isn’t meant for you?
Havoc 40 is not intended for average players, if you can’t clear it without meta weapons you aren’t good at the game and therefore your opinion on h40 is irrelevant
Why should average players be able to clear Tier 40?
This is a concern of mine too. Things need to be adjusted for the health of the game, and I fully support that. But, Fatshark does have a habit of nerfing things into obscurity.
Do you want to know my opinion on the difficulty of heresy?
Then I can tell you that even with randomly generated weapon combinations, I can complete the task extremely easily with three robots or even a single person
Wait, guys, all of you. It sounds absurd, but… could the changes have already been rolled out in China?
The dude is from there and clearly running some weird version of the game - look at the background, it says “Arbites” as if the update was already out. The “leaked” nerfs were actually taken from post on Chinese version and they sure didn’t look like dev blog as opposed to actual patch notes.
So it could be that Chinese version got early access to the changes, or perhaps dude is a playtester there. I know it sounds unlikely, but honestly that screenshot of his does make me wonder.
EDIT: Nevermind, we got “Arbites” subtitle here as well. Still, he could be a playtester or something, if he’s actually playing Havoc 40. Cause if not, then he’d be so overly hysterical as to be not worth listening to in the slightest. Guess there’s no discussion here with that kind of MTL communciation.
Based on forum interactions it sounds like localisation cocked up the comms. They’ve not tried any of this stuff yet.
Accurate inference, which is impressive given the material you’ve had to work with. Thanks for saving me the headache, you’re the real MVP @Gideon404 !
Power sword’s mobility ALWAYS was below average. But it didn’t stopped jealous zealots from whining about it till it was nerfed
Are you implying Power Sword is still bad?
Do you want the infinite cleave on it back or something LOL
Good on paper, feels bad to use.
but It have always been like that since launch though, with nerf or buff, unless FS is gonna take Relic blade approch on it.
Okay, except that one time where it deactivate after you get hit.
Eh…a lot of in-game URL calls have strings like “/store/storefront/premium_store_skins_ARCHETYPE?accountId=X” so if you know the archetype name for Arbites is “adamant” you could in theory (wink) change the URL, glean info and alter the displayed output to show it (or look at stuff with authenticated browser requests, basically the same).
Are you joking? In a pre #13 world with less density and all the other old-vet stats ? It was disgustingly powerful, and you’re purposely forgetting that besides the DPS the activated swings have excellent stagger CC. You could dig your heels into the ground and SWING SWING SWING( SWING SWING SWING(SWING SWING SWING)) till everything was dead.
The 6 month stretch you mean? yeah… ![]()
Not bad but have have similar issues like slab shield; pretty much useless light attacks and like one way to use it.
It was never. It terms of mobility it is exactly the same. And no, is wasn’t OP.
And nothing changed btw(Aside from some nerfs that nore really affect it’s horde-clear effectiveness, but only reducing QoL). You still do this. This is why i tell you it’s all double standarts. PS was NEVER OP, and the whole point that it was is a fallacy.
I swear it’s like i’m facing LoL community again:
“Character X nerfs: starting HP reduced: 1005 → 1000”
And everyone if like “OMG, X was so broken, it’s well-deserved nerf! He is balanced now!”
Meanwhile knife if something that was OP and still is. I decided to try it just two days ago, and brought like power 300 combat blade to auric damnation. And somehow this brainless LMB spam that kills literally everything while having insane mobility and dodges isn’t considered OP, while thoughtful powerswrd gameplay where you have to mind your low mobility and find time to constantly reactivate your sword and wind up wealy attack - isn’t
Oh boy buddy do I have news for you. Guess what one of the most talked about weapons was before dueling sword unlocked across classes? Still comes up though you’re right it’s gotten to slink relatively under the radar for a while.
Well, probably i’ve returned after people with rage-boner found a new topic to while upon.
and after it got nerfed they started whining about survivalist, and after it got nerfed they started whining about plasma gun
and in their collective hive mind brains all 3 are still not nerfed enough to be on pair with their worthless class concept
a cuple of them already started complaining about frag grenades and demo team, its a zealot driven community