You are correct. Issue one is no dupe protection, you can get FOUR OF THE SAME RED BOLT STAFF ILLUSION despite having no other reds for sienna (yes I am very salty about my red bolt staff collection). Yes you can melt them down to craft other reds, but no red illusion, so… lame!
Other problem is no bad luck protection. So someone can get a boatload of red jewelry and no weapons. Or someone can just get absolutely f*** by Ranald and get nothing (I didn’t get any reds or cosmetics for something like my first 250 hours of play). Lots of my friends have had similar dry spells where they just get boned in drops for hundreds of hours.
Frustrating as these things are, the gameplay of this game is so good it keeps people who are frustrated coming back. If they tweak drop mechanics too far the other way and they are too easy, people will still keep coming back for the gameplay.
Something has to be done because right now it’s not about them being easy or hard to get, it’s pure luck. When I see a person with full reds I don’t think “oh they’re really good”, I think “oh they’re really lucky.”
I’m pretty sure the fix will be Lohner’s Emporium, if it functions at all similar to the old bounty board it will do nicely.