Issue Type (Required):
Enemy Mechanics
Issue Description (Required):
Ragers spawning in on mass are getting an odd godmode making them invincible to the person they’re attacking. A single rager can take 34 head shots with a gun, 13 fully charged ogryn strikes with shovel and knife and KEEP COMING. When 20 ragers spawn in a ball it’s annoying and buggy enough, but giving several of them invulnerability is just stupid. Clearly a break somewhere. We had 3 earlier survive direct explosions from THREE ogryn big bombs, over 111 shots of heavy bullets to the faces at close range with +%damage at close range, and continuous strikes from behind from shade zealot… and they just kept swinging and turning in circles and running through hordes then multiplying on the spot. Please fix this AWFUL bug.
Side note: please let the community know when we’re getting a patch to fix this constantly crashing, broken, buggy patch.
Steps to Reproduce (Required):
Play any match but mostly auric/maelstrom.
Reproduction Rate (Required):
Often (<75%)
Platform (Required):
PC - Steam