I’ve been doing a quick play on Legend and Cataclysm and counting missions. I’ve only been counting ones that I know were quick play autoselected, not user selected, mostly from games I played by selecting quick play myself while other players were in the lobby I was hosting.
The reason I started doing this was that more tediously lengthy missions like Skittergate or The Enchanter’s Lair seem to come up more often. Since they are the most complained about coming up in quick play, I wanted to find out if it was true. I generally assumed that their seeming more common was due to a user bias: that players notice certain missions coming up more often simply because they might be more lengthy or difficult. I’ve noticed people complain about Athel Yenlui, The Blightreaper, Convocation of Decay, and Old Haunts because they are somewhat more difficult.
This isn’t a particularly large sample size here, but after about a week of only counting quick play missions that I know were not user-selected, here are the results:
Skittergate 7
The Enchanter’s Lair 9
Athel Yenlui 3
Blood in the Darkness 1
Empire in Flames 2
Fort Brachsenbrücke 2
The Screaming Bell 1
Convocation of Decay 4
Halescourge 2
Engines of War 1
The Blightreaper 3
The War Camp 2
Old Haunts 2
Righteous Stand 2
Against the Grain 3
Hunger in the Dark 1
Dark Omens 1
Garden of Morr 2
Interestingly, the first two missions that came up were The Enchanter’s Lair and Skittergate on Legend quick play, but they also actually were more common. One time, as soon as The Enchanter’s Lair came up, the host complained and ended the game immediately after it loaded.
Let’s say that my results here aren’t representative of the whole and that these missions coming up more often is a fluke, and outside my count, just a bias against them because they do seem to have always come up more often, I think that quick play missions shouldn’t be blindly random; perhaps special final boss missions should be slightly less common.
I’d like to see missions weighted so that some are more likely than others to come up. Missions from Helmgart that include bosses might be about 10% less likely to be chosen by quickplay; the final boss missions like Skittergate, The Enchanter’s Lair or Skittergate might be weighted even lower, maybe 30% less likely to show up. Then DLC lengthy missions about 10% less likely to show up.