QoL and Social

shield special : you gotta make it visually distinct its enough that ogryns cant see anything while using it but most of the time mates doesnt even notice
toggleable ads, longer tag and remove the damn crosshair, seperate sensitivity for ads
vet should get more ammo on pickup and make crates give at least 1 grenade/char
implement things like trollproof medicae station to prevent them double-dipping, we dont have a scoreboard cos its toxic but we dont even have an avoid teammate options for barrel or kit trolls, allow kicking and block chat and mute vc
do something about the specials attack clipping through the corner
armory where we can experiment with every weapon so i dont have to spend 20 minutes after each mission to figure out what i dont have in my inventory ( which i cant see when in the shop menu )
agressive enemies in psykanium so we can practice the fight
pool resources and allow buying of mats
daily contracts
make the barber able to fully cusomise the char what if i decide i dont like the personality or sound of my char, should i make a new one to test those 100 options ?
make the inventory and shop sorting option a fixed one so i dont have to click on it every damn time
better description of penances, like for eg the do each mission type on x difficult but the text doesnt tell me which ones are missing
also, picking up scripts and grims, or kill a monster, not to mention a host gives no reward
if someone dcs dont allow the bot to drop their stuff and allow a command for pickup
sound que for sniper spawn, get rid of hound backflip and emeies phase through me, make the trappers net not go through objects, the mutant grab which glitch me through the map
and i thought when you said craft and customise weapons you meant craft and customise weapons, like division style, not just having 2 scopes in the entire game which are pretty much the same or putting paint on them