Power greatsword most particularly

So I have the feedback of the upmost importance, i’ve noticed that zealot does not have a power greatsword, 2hande power sword, power claymore or any 2 handed related big sword, this is really a shame cause I would pay actual money like the dlc weapons in vermintide you did once, I understand maybe that vet is the power weapon guy ok but zealot has already power greathammer I think power greatsword would be that far fetch, it can be the only power 2 handed weapon share between him and vet even, but as long as zealot get it, pleas I would be the happiest reject and it would ensure my participation in the rest of the life of the game

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Veteran and Zealot need more ranged weapons too, such as the Hellgun and Heavy Stubber. I’d be more than happy to have an overheating system or a movement speed debuff for it.

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I really hope that such weapons never make it into the game.
Anti horde ranged weapons (with exception of the psyker staffs) are bad for how the game feels, and are usually terrible for the team.
Aside from the crafting system, there is barely anything less fun in this game, than playing in a group with ogryn that spam their ranged weapons at everything.

How is it different from Psyker staves besides ammo consumption?

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Aside from staffs not wasting the group’s ammo when used against trash, staffs are also limited to 1 class.
Staffs usually have to be charged before each attack, while guns just go BRRR until they have to be reloaded.
Also:
Surge does not clear hordes and has short range.
Purgatus deals damage over time and has short range.
Trauma can instant kill groups of enemies, but still has limited range.
Voidstrike can be kinda oppressive, but only really, if enemies come through a tight gap.

Ogryn shotguns for example, can (or at least they could until recently) basically just delete an entire horde before anyone else can engage it.

Remember when people were complaining about assail psykers killing all the weak enemies?
Good anti horde guns still do that with ease.

While interesting discussion, I don’t think an LMG weapons would be that much worse than an Infantry Auto gun on Humans, or Stubber on Ogryns. If an Og is mag dumping hordes thats a skill issue and shouldn’t be encouraged.

Although Ripper gun can be insanely strong against hordes mixed with melee elites I agree. However as both ideas mentioned (stubber and hell gun) both arent automatic shotguns I don’t see the issue.

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They were killing all the specialists and half the elites too.

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But a bunch of guns are better at that, than assail ever was (maybe with the exception of dealing with groups of shotgunners within a certain range), and without any of the weaknesses that assail always had.

name another blitz you could use all game long, barely bother to aim, and kill:
hordes
elites
specials
efficiently

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I’m completely fine with Psyker Blitz abilities being “all game long” secondary abilities. BB and Smite also work like that.

My main previous complaint was that it was way too powerful previously, and while it is still very strong, with the damage nerf (which was more like a really, really tiny slap on the wrist) and the recovery nerf it isn’t nearly as oppressive as it was before.

PS: Sorry for pushing the thread even more off-topic.

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Suppression shields, power bucklers, power fists, chainfists, lightning claws, power axes, explosive lances, phase blades, digital weapons; there are a lot of 40k weapons we could still get but we get x3 more shovels instead.

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Speak for yourself, It is a blast as the ogryn squad spewing lead everywhere and fun for me to keep stuff off them.

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Power fist, chain fists, and lightning claws as far as I’m aware are astartes weapons (at the very least they are not sized for normal humans) and inquisitors with power armor. Personally I have always felt the chain fist to be rather pointless, you are already that close, just use a power fist or lightning claw.

There are human-analogues of some of them though (meaning weapons that would give some of the same feel) and those absolutely belong in the game and assuming the license FS has from GW allows them to make up a degree of new lore/wargear nothing is stopping them from coming up with new human/ogryn sized versions of these weapons.

The rest of those heck yeah. Power axes and greatswords should definitely be in the game already.

While I like all but the new revolver from this batch of new marks, I would have preferred entirely new weapons.

Though more than weapons I would have preferred them to redo the crafting system. #BreakTheLocks

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There are at least normal human sized power fists (one of my platoon commanders has one).

They’re on normal human model/mini.
Commissar, Eight Fold Harvest Lord and the last one was in the DiEvon an IF commander

I clearly was not saying they shouldn’t be in the game, just that the typical version would not be available to us rejects. Read the rest of my comment dude.

Also that first mini has exactly what I was talking about with “human analogue” versions. Those ARE NOT chainfists. Though I would hardly call “Eight Fold Harvest Lord” a “normal human.”

“Not available to us rejects” is a meaningless phrase considering what happens as we level and who we work for and what we already have available to us.

Sure, some things won’t make sense to have:
Astartes scale weapons won’t be usable for regular humans and too delicate for ogryns, and some things are so exclusive or rare, like Custodes/Grey Knights stuff (didn’t stop the Blood Ravens) or Officio Assassinorum gear, that getting it would take a literal miracle from the Emperor itself. But again, there are so many 40k weapons that we could still get and what we got was a variation of a mundane weapon, 3 variations of 40k weapons we already have and 3 memes.

In regard to Assail, my opinion is that they should AT LEAST cut the total amount of shards down to 5 or 6 and buff the aimed Assail shard more. Assail Psykers ruin the game at the moment by spamming hordes (I wanted the LMG weapons as more of a suppression thing, sorry for the ironic misconception) whilst they can’t even make a dent in the bosses half the time, leaving the rest of the team to do the work whilst they sit in the corner.

I mean it objectively isn’t meaningless but sure continue to ignore the part where I said I think they should just create human-sized variants assuming their license allows them to just make stuff up. Ultimately that is the problem, if GW doesn’t want that kind of thing existing in the lore, FS won’t be able to give it to us. We don’t know how much of a leash FS has. This is, after all, official GW content and is cannon so anything from DT is fair-game for GW to use for mini production and matierial for books.

Personally, I think some Concussion Knuckles are right up the ogryn’s ally.

Bippity boppity your relics are my property. Nothing stops the blood ravens from stealing your stuff.

Yessss, give ogryn power knuckles.

I also think you’re rebutting against yourself. I never said anything shouldn’t be in the game, just that some things don’t make sense to appear for reasons other than we’re rejects-turned-inquisitorial-warband-operatives.

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