I’m fine with a bit of grind (hell i played Warframe for years) but would rather it be closer to like…5-6 hours maybe per character, less if you already have a lot of resources built up.
Basically the kind of play time where you don’t really think about it but just play, get your unlocks, and then try a new things.
I believe if i need to bust out a calculator or do math to figure out the least terrible way to level then you have already messed it up and need to go back to the drawing board.
We have a bunch of complicated caviets for no reason.
“You need to find a good base to improve it, no you can’t just point buy your way on an ok weapon”
“Oh you can only improve it so much, improving to many stats is not allowed”
“If you improve you base too much you are locked out of the better blessings and perks”
“For some reason this needs to require a bunch of resources to not even get max stats and we are still going to limit you to 80%”
For comparison Warframe, despite being a game that has a lot of stuff to do, is fairly simple.
Get weapon, use weapon, install mods, improve weapon, finish leveling weapon, get XP towards your overall account, level that up, make the next leve up easier. Forma is also easy to understand, if you get a build you like you put in a modifier that lowers the cost of a specific mod type. That way you can fit higher cost or more mods onto a build.
The most complicated it gets is Rivens and Incarnations which in itself is not rocket science, it’s just another way to improve existing weapons beyond ways that you normally can.
Making people grind just to put a bunch of arbitrary caps in because you maybe didn’t balance certian blessing interactions or perk interactions is madness.
“Oh well if they let people improve their weapons more the game will be too easy”
Hey, hear me out, do what you did previously and make a harder difficulty. Bump some numbers up and adjust some abilities. Boom, done.