A suggestion I have to make Vermintide 2 more viable as an RPG, to both casual and hardcore players, would be to allows them to individually pick which properties to re-roll on their items.
Diablo 3 has this feature, but it sucks because once you select an individual property to re-roll two things happen: first, all your other properties get locked; second, with each successive re-roll the price paid skyrockets!
I suggest you allow players to individually re-roll both properties. This way if a player already has +5.0% attack speed on their charm, they can safely re-roll their second property without fear of losing their first. Personally, I always find myself in a situation where I have +4.9% crit chance or attack speed but then I’m stuck with something stupid/useless like +1 stamina or +2.4% PvChaos because I’m too scared to re-roll my properties and lose my +4.9% crit chance.
This system basically takes away all the fun RPG elements of this game. I’m not a casual player because I have well over 200+ hours invested into Vermintide 2. However, I don’t consider myself a hardcore player either because I only play 2-3 times a week and only on Veteran difficulty… I’ve tried champion difficulty maybe twice! Even so, I feel like there’s nothing left to do in the game after maxing out all your characters. And unless you’re an incredibly skilled twitch player with a fanbase paying your bills, you’ll probably never see a red/veteran item in your life.
What I’m trying to say, is that I wish I could hop onto Vermintide 2 one day… grind a bunch of mats from veteran, general, and emperor chests, take a few days off, then hop back on and keep grinding away for more mats until eventually I have enough to re-roll my gear a few dozen times. I would dedicate a day to just crafting and trying my best to re-roll all my orange/exotic gear with the best properties that I could get.
If this change happened, I could see a lot more casual players taking the time and putting in the effort to play Vermintide 2 on the harder difficulties like champion, legend, and the newly added cataclysm. It would be a very well received update to Vermintide 2’s quality of life in my opinion.
[Summary]
-
Allow players to individually re-roll item properties; this way the end game continues even for casual players; this will also give players something to do when patches nerf certain professions and item properties.
-
Increase materials required for re-rolling item properties; this way perfectly rolled exotic (orange) items become harder to craft; this will also give players motivation to replay missions over and over.
[Extra]
-
Give veteran (red) items 3 item properties instead of 2; this way exotic (orange) items become more useful but not overpowered.
-
Allow players to convert dust up (ex. 30 orange dust = 1 red dust); this way casual players can work towards crafting a veteran (red) item.