I’m just gonna assume that Darktide won’t have dedicated servers available, just like Vermintide 1+2 currently.
But please, implement some sort of proper host migration in case the current host leaves for whatever reason.
Currently, if the host disconnects due to connection problems, PC crash, family emergencies, or just because he’s a jerk, all and every progress gained during the map up to that point is lost, including loot, quest progression and XP.
This is an incredibly frustrating experience.
Hell, it’s not not even necessary to include a perfect migration where players start off at the exact point they were dropped if that’s too much to ask for.
Some sort of savepoint system would also work, where the players resume the current map, even if that means that a bit of the progress is lost.
Everything is better than having to start from zero.
Thanks for your consideration!