Phantom/ghost hits and input lag

The amount of phantom/ghost hits and input lag over the past couple of weeks has increased by A LOT. Heresy and Damnation difficulties are only a frustrating experience nowadays because of this. Despite all the problems this game has I used to be able to at least enjoy the core gameplay in missions. The lag has destroyed that enjoyment too. GG.

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Even Malice difficulty has been become a frustrating experience now with all the phantom/ghost hits. It’s freaking crazy that the servers you guys at Fatshark provides can’t even handle your own game. Please fix your servers or something man…

And no, there’s nothing wrong on my system or connection. The servers and/or game is trash.

The hit registration definitely needs to be improved for clients, if a client hits something then the server shouldn’t nullify it.
It’s an integral part of the game, if this doesn’t see improvement then it’ll be a layer of frustration that’ll stain the game permanently.

I noticed it this evening also seemed to be a lot of weird stuff going on.

Saw a guy in the standing still animation flying along at running speed (until I shot him) and later in the same game a guy crouched down but again moving at running speed. Locked in the static animations but moving around looked pretty funny :slight_smile:

The infested swarms seemed to stop moving as well sometimes and just stand around getting battered.

First time ive seen weird stuff like this. From what ive read today though its been going on for a while for some people.