I don’t understand the logic behind the penance system. When a penance is failed, it should reset to 0, not keep your “highest” number there. I don’t care if I did 13 out of 15 Malice missions without being downed, I want to see where I am now, on each character.
Also, speaking of that, it’s silly that if you join a mission part way you don’t get credit, but you can lose your progress form being downed. If people are cheesing a non-cosmetic penance, who gives a crap, they’re just sad OCD people.
Any down on any character whether it started on the lobby or not resets the counter for all characters.
3 makes sense, it’s the entire basis of the penance, but 1 makes it restrictive if you play more than one character.
2, I understand that they want to stop cheesing, but at least have some kind of threshold, like if you join before the first drop it should still count. 2 is also pretty frustrating solo since you frequently get put into matches in progress and you can’t choose to start a new mission.