We let slip a nasty bug through into 1.1.1 - some enemies were missing sounds, such as the Blightstormers, and the Lifeleeches.
We are resolving this issue, and some of the graphical issues with the Keep.
- Fixed an issue with missing sounds on some Chaos units - Blightstormers, Lifeleeches, Chaos Warriors, and Bungledpatch Silentspue.
- Fixed an issue with Lohner, and other elements of the Keep, popping in and out of existence.
- Tuned down the volume of the Globadier - who was a bit loud.
- Daily Quests which require you to slay enemies “as a party” now correctly award progress to everyone - not just the player who struck the killing blow.