Patch Notes 1.0.25

Is there just a skeleton crew working on this right now?

How can a large studio, whos primary focus is this game right now, be turning this out after essentially nothing since launch?

Where are the sweeping changes to weapons and curios that will reinvigorate peoples desire to try different builds? Where are the simple changes to basic systems that will allow people to craft things they might want to try?

What on earth is happening over there??? There is so much that could be in these patches, it actually hurts how much the team is fumbling this right now.

Okay now we’re cookin’ :slight_smile:

Can we change our controller layout soon?

Wait… did you actually read these notes? Did I read different notes? Or maybe you are high?

Duck and dive guted by the hidden x2 DMG weakness when the vet sprinting… And sprinting the “instinct reaction” when players gets shot… the charcter even forced to initialise a sprit first just to slide effectively…

This is just a “next week™” patch.

Few things when we have a full board of bugs…
They have tweaked several values…

Seriously… They have not given up the port to the xbox… When we check the progression made, i wonder how many years they will need to finish the game.
Off course we will get paying DLC before that…

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Thank Emperor, this annoyed me the most.

Are you saying Veteran takes 2x damage when sprinting? Surely that’s wrong?

data mined… so not realy

He takes 2x more toughness dmg, not hp, what is ok cause he got 200.

You’re also giving up like 60% hp to buff your stam. Its a lot of hoops to jump through just to make one thing work.

And that 200 toughness dissolve like a wet toilet paper when +10 trash gunner pointing at you at the stame time…

Holy crap… so it’s not just me. I also get absurdly low headshot rates with the Rashad Mk 2 Combat Axe compared to EVERY other melee weapon. I thought it was just my character’s height.

@FatsharkCatfish please look into the Mk 2 combat axe and Eviscerator headshot hitbox collisions…

Gunners dmg resist on curios and unwavering focus make him almost immune to a range fire

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I was under the impression Gunner Resist does not apply to the trash shooters

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What the hell?! Why are we nerfing Ogryns?

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Rejoice Rejects…not my favorite description after putting up with the rejects running this ship. It’s a good start and the communication is flowing properly outside of reddit hivemind and toxicord. Now, produce patches every week for the next 3 months, even if it’s cosmetic fixes and lighting issues. Work should be announced and presented every week to let the player base know this hasn’t been put on the back-burner for the console cash grab.

Gunner resisit curio does not working againts trash, only elits MG / Heavy lass / Gunlugger pauge ogryn. ( ← this is also data mined if im correct). Yeah unwavering is nice for the 5 sec or whatever long your ult lasted… But your ult not always ON…

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Like the new formatting - waaaaay better <3

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