Patch #9 Garbs and Penances

For the reasons given in the patch notes?

Several of us don’t do private games.
Please consider reverting this change
I did all zealot penances without knowing how you can make a private game.
I don’t want to have to learn this and I would have hated such requirement be in the game.

Well, I guess I’ll never complete those now since I play the game from the Microsoft Store, where the player base is very small, and the only friend of mine who plays the game plays on Steam :frowning:

I wish there was the ability to transfer progress from Mircosoft Store to Steam, I’d buy the game there. And I wish I knew there was no crossplay between two PC stores before I bought the Imperial Edition content and the largest pack of Aquilas.

Eh, the penances I can take it or leave it, I’ll do them eventually, like the ones you move away.

Oh joy, still useless. Make movement during Rev Up count as a slide, then we can talk.

This does not address the issue where Power Cycler is so powerful it’s mandatory on the pee sword.

I mean, I’m one of people who’d use this on Zealot chainsword, IF I HAD ANY GOOD ROLLS and THEY DIDN’T SUCK.

It’s not selfish to be used outside niche comps.

Make it flat and at least there’ll be variation in builds with Stamina curio vets.

Even if you make it 200%, without significant presence and capability buff to enemy Ogryns, it’s just not worth it.

How were these not used, they’re amazing.

Yeah, I’m not switching out from Heavyweight without 12 stacks and even then only for Slab.

I don’t use it, because everything else is worth time to set up bleeds and it’s only melee damage, which ain’t a big priority at all in the game.

Still sucks, will suck and has sucked since Vermintide 2, I hate this crap mechanic with a passion.

Ey, buff to hammer builds.

It can be 50s, I ain’t taking it.

Yeah, that’s actually quite the buff. I can see myself using it over Essence Harvest.

No TSR-150 resource fix? Still useless to run?

They said the bigger update would be later in May.

just got done checking out all the new skins from all of these penances.
to say i’m disappointed would be an understatement.
these are all prison rags and 80% of them look like absolute garbage. nothing anyone would wear if better options are available.
these skins mirror the overall state of the game i suppose? absolute trash?

new penances are so incredibly uninteresting and boring. paired with the shitty skins you receive from them it is another letdown just like the initial games release.

once again, your entire studio should be ashamed of yourselves. you don’t deserve the invested community that has been built for years. you keep on spitting on us from above.

what a joke

Im just here to deliver another obligatory “Remove locks from perks, and blessings” post.

Never stop bringing this up, no matter who is tired of it. You hear me @FatsharkCatfish ?

There should be a sign in your office that lists the amount of days since this has been an issue, and nothing has been done to even hint at addressing it.

Fatshark decided the locks on items wasn’t enough so they added them to penances too.

Pics or it didn’t happen

You mean the Potato Sacks Mk II?

This^

Depends on break points also think this +25% offset the damnation healtbuff (at least for vet)

Cuz heavy hit jank as hell (at least for the casuals, and long range players including me), long ass windup time so the trash smack you at least 2-3 times before you even strike once, spaming light just easier… Also other classes toughness reneg usualy behind general things, things considered efortless to do cuz you done it alredy during the game but for ogryn you constantly need to choose hit with heavy if you want toughnes regen from feats…

I’ll put another post on the pile of things that desperately need to change for the health of the player base:

  1. Remove the locks
  • Hopefully change/add additional crafting recipes that aren’t based solely on RNG. Give us something to do with the mountains of diamantine we have.
  1. Let us choose whatever mission we want to do, at whatever difficulty we want, with whatever mission modifiers we want.
  • This along with the current crafting system will be the death of the playerbase if it’s not addressed soon. I’ve ended darktide sessions multiple times when all of the missions of a particular difficulty level that I want to play have modifiers that I hate playing.
  1. Shared resources. There’s NO reason for our characters to have separate resource pools. It was never a thing in the vermintide games, and the only reason it’s in darktide is to artificially time gate classes by not letting you share resources with a class you’ve put less play time into.

Nothing gets better as it seems. Weapons are still being locked even with MAJOR changes via patches coming in once a month, that change some of the blessing and render those weapons to be no longer usefull. (If you change a Blessing with your patches, then the LOCKS on those weapons that have those blessings should be removed. That would be totally doable by your side)

40K iconic melee weapons still have repetitive and annoying activation mechanics. Ps even got nerved to bring it on the same level with the other power weapons, that now ALL acting in a way that brakes the melee combat flow in regards of input/activation mechanik.
The community came up with SO MANY ideas that could be used to make all those weapons work in a different and more exiting way. SO SO MANY. And not a single reaction regarding that topic came back from FS.

Now this patch gave in to the loud minority of former VT2 players, that demanded the focus of DT to be more into melee combat. (Well since so many new players dumped DT already, those VT2 fans maybe are the majority now)

How much longer and or more do your head of office at FS think the player base is taking? Does your company even care anymore? Or are you all already working on other projects and let a hand full of remaining devs clean up DT over the next 2 years bit by bit as a side project?
Customer numbers are going down. And with every week that goes by where there is ZERO communication on the official forum, it gets worse. I mean is being a community manager some kind of half time weekend job now? I work at constructions and when there are problems coming up at a project, our customers demand and GET at least every second day an update regarding the solutions and the progress of their appliance.

From my personal point of view, FS simply failed to deliver what was promised 6 month ago at the release of DT. But they also managed to make some things worse. This time i am gone for good.
And i wish the remaining 50 or so people, that are still active on this forum to have fun. Not that anybody at FS would care about anything we ever wrote on here beside from bug reports.

Right, it’s now players’ fault that Fatshark isn’t transparent and communicative. It’s not people talking in echo camber, it’s people voice their concern toward Fatshark without them giving any response.

I’m loving the new clothing options.
The challenges seem fair an unintrusive.

I’ll more than likely be working with eager intent on these.

I hope we see recolours of these to earn as well. It’s lovely having more grungy options.

the new skins fit the theme. I prefer them over the previous ones tbh

@FatsharkCatfish Are you/fatshark aware of the horrendous stuttering issue after the patch? I haven’t seen any official response to it yet. I saw some players in game saying that you have to play two or more full missions to get the stuttering to stop because it deals with the shader cache in game? Is this true?

Lmao who thought its a good idea to lock penances under private lobbies when we can’t even start them by ourselves. I don’t care much cause i have them already but a nice way to turn off new players . Also killing another social aspect/ interaction of asking people for help in quickplay

There is no real fun behind some penances like “soloing a boss with BB”, no matter if you do it with premades or not. It´s just tedious to do and being forced now to do it in private games makes it even less attractive to try for the majority.
I support teamplay by any means, but this is just super bad designed and such penances should get a full rework. I seriously highly doubt you would´ve fun by yourself charging BB all day long and kite a boss… in the worst case cheesing it with a shield-ogryn and a deamonhost.
The speedrun on Zealot might be something different, but that´s an exception since you´ll just speed up your gameplay. Better players do this anyway.

So really please unlock and rework them.

I CAN’T F’ING BELIEVE THIS…

After 280 hours in this game, I get an awesome Power Sword with Power Cycle IV showing up in Melk. The shop ALSO has an awesome bolter with IV Inspiriing Barrage. I have not enough credits and even if I finish my weeklies I still won’t have enough for even one of them.

I just said it on r/darktide, but I swear to god the game is programmed to tease you with the good stuff when you don’t have enough coinage to buy it. F’ing infuriating.