This is part 2 of the provisional Patch Notes for Patch #14 for Part 1 click here
Weapon Balance Details
Agripinaa Mk I Infantry Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 15, 31 to 25, 37.
○ Reserve: 120, 248 to 250, 370.
Columnus Mk V Infantry Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 30, 46 to 50, 58.
○ Reserve: 270, 414 to 500, 580.
● Armour Modifiers (near, far):
○ Unarmoured: 100%, 80% to 125%, 60%.
○ Unyielding: 100%, 80% to 125%, 40%.
○ Maniac: 100%, 80% to 125%, 75%.
○ Flak: 60%, 50% to 80%, 40%.
○ Infested: 100%, 80% to 125%, 80%.
Graia Mk VIII Infantry Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 20, 36 to 40, 56.
○ Reserve: 160, 288 to 320, 448.
Columnus Mk II Braced Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 40, 56 to 50, 74.
○ Reserve: 320, 448 to 400, 580.
● Base Damage (0%, 80% Damage Stat):
70, 126 to 80, 144.
● Replaced the Special Action damage values with the Headhunter Autogun Special
Action damage values:
○ New Special Action Damage Profile:
■ Base Damage: 25, 65.
■ Base Impact: 5, 9.
■ Armour Modifiers:
● Unarmored: 80%.
● Flak: 30%.
● Unyielding: 50%.
● Maniac: 60%.
● Carapace: 0%.
● Infested: 100%.
Graia Mk IV Braced Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 40, 56 to 50, 74.
○ Reserve: 320, 448 to 500, 740.
● Replaced the Special Action damage values with the Headhunter Autogun Special
Action damage values:
○ New Special Action Damage Profile:
■ Base Damage: 25, 65.
■ Base Impact: 5, 9.
■ Armour Modifiers:
● Unarmored: 80%.
● Flak: 30%.
● Unyielding: 50%.
● Maniac: 60%.
● Carapace: 0%.
● Infested: 100%.
Agripinaa Mk VIII Braced Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 25, 41 to 30, 46.
○ Reserve: 200, 328 to 300, 460.
● Replaced the Special Action damage values with the Headhunter Autogun Special
Action damage values:
○ New Special Action Damage Profile:
■ Base Damage: 25, 65.
■ Base Impact: 5, 9.
■ Armour Modifiers:
● Unarmored: 80%.
● Flak: 30%.
● Unyielding: 50%.
● Maniac: 60%.
● Carapace: 0%.
● Infested: 100%.
Vraks Mk III Headhunter Autogun
● Finesse Modifier (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Armour Modifiers (near, far):
○ Unyielding: 80%, 60% to 60%, 50%.
● Special Action Impact:
○ 5 to 7.5.
● Special Action Impact Armour Modifiers:
○ Unyielding: 100% to 25%.
Vraks Mk VII Headhunter Autogun
● Ammunition (0%, 80% Ammo Stat):
○ Magazine: 25, 33 to 15, 23.
○ Reserve: 200, 264 to 120, 184.
● Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 150, 270.
● Armour Modifiers (near, far):
○ Unyielding: 80%, 60% to 60%, 50%.
● Special Action Impact:
○ 5 to 7.5.
● Special Action Impact Armour Modifiers:
○ Unyielding: 100% to 25%.
Agripinaa Mk IX Headhunter Autogun
● Armour Modifiers (near, far):
○ Unyielding: 80%, 60% to 60%, 50%.
● Special Action Impact:
○ 5 to 7.5.
● Special Action Impact Armour Modifiers:
○ Unyielding: 100% to 25%.
Locke Mk IIb Spearhead Boltgun
● Base Damage (0%, 80% Damage Stat):
○ 300, 540 to 330, 594. *
● Armour Modifiers (near, far):
○ Unyielding: 75%, 75% to 100%, 100%.
○ Carapace: 25%, 25% to 40%, 40%.
● Finesse Modifier:
○ 50% to 75%.
Orestes Mk IV Assault Chainaxe
● Heavy Attack Armour Modifiers:
○ Maniac: 50% to 80%.
Cadia Mk IV Assault Chainsword
● Light Strikedown Attack Cleave:
○ 4.5 to 1.5.
● Light Special Finish Base Damage (0%, 80% Damage Stat):
○ 400, 720 to 300, 540.
● Push-Followup Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 130, 234.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 100% to 100%, 180%.
● Push-Followup Special Finesse Modifier (0%, 80% Damage Stat):
○ 20%, 52% to 50%, 90%.
Tigrus Mk II Heavy Eviscerator
● Special Action Finish Finesse Modifier (0%, 80% Damage Stat):
○ 20%, 52% to 40%, 72%.
● Heavy Strikedown Special Finish Base Damage (0%, 80% Damage Stat):
○ 300, 540 to 600, 1080.
Rashad Mk II Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
Antax Mk V Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
● Special Action Finesse Modifier (0%, 80% Damage Stat):
○ 20%, 124% to 100, 180%.
Achlys Mk VIII Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
● Heavy Relentless Attack Armour Modifiers:
○ Unyielding: 50% to 200%.
○ Maniac: 60% to 100%.
● Heavy Relentless Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 40%, 88% to 70, 126%.
○ 2nd Target: 25% to 60, 108%.
Atrox Mk II Tactical Axe
● Light Assassin Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Assassin Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Light Assassin Attack Cleave:
○ 1.5 to 3.
● Light Assassin Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 50, 90 to 70, 126.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75%, 115% to 100%, 180%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Atrox Mk IV Tactical Axe
● Light Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Attack Cleave:
○ 1.5 to 3.
● Light Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Atrox Mk VII Tactical Axe
● Light Assassin Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Assassin Attack Cleave:
○ 1.5 to 3.
● Light Assassin Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 50, 90 to 70, 126.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75%, 115% to 100%, 180%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Standard-issue Munitorum Sapper Shovel
● Light Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 70, 126.
○ 2nd Target: 40, 72 to 50, 90.
● Heavy Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 143 to 100, 180.
○ 2nd Target: 50, 90 to 50, 90.
○ 3rd Target: 40, 72 to 40, 72.
○ 4th Target: 25, 45 to 35, 63.
○ 5th Target: 20, 28 to 40, 72.
○ 6th Target: 10, 18 to 20, 36.
● Heavy Attack Armoured Modifiers:
○ Flak: 50% to 75%.
○ Maniac: 50% to 75%.
○ Carapace: 10% to 40%.
● Heavy Attack Cleave:
○ 6.5 to 10.5.
● Push-Followup Base Damage (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%,130% to 100%, 180%.
Catachan Mk III Combat Blade
● Light Assassin Attack Armour Modifiers:
○ Unarmoured: 100% to 125%.
○ Infected: 75% to 90%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 30, 56 to 40, 72.
● Light Strikedown Attack Extra Backstab Bonus:
○ 0% to 25%.
● Light Strikedown Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 100%, 260% to 175%, 315%.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 50% to 80%.
○ Carapace: 5% to 60%.
○ Maniac: 50% to 80%.
● Heavy Attack Extra Backstab Bonus:
○ 0% to 25%.
● Heavy Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 100%, 260% to 175%, 315%.
● Heavy Attack Armour Modifiers:
○ Maniac: 50% to 100%.
○ Carapace: 25% to 50%.
○ Infested: 75% to 90%.
Catachan Mk I “Devil’s Claw” Sword
● Armour Modifiers:
○ Unarmoured: 150% to 125%.
● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 35, 67 to 40, 72.
○ 2nd Target: 25, 53 to 35, 67.
○ 3rd Target: 15, 27 to 30, 54.
○ 4th Target: 8, 14.4 to 8, 14.4.
● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 50%, 130% to 50%, 130%.
○ 2nd Target: 50%, 130% to 75%, 135%.
○ 3rd Target: 50%, 130% to 75%, 135%.
○ 4th Target: 50%, 130% to 50%, 130%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 90, 162.
● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Heavy Relentless Attack Armour Modifiers:
○ Unarmoured: 150% to 125%.
Tigrus Mk II Heavy Eviscerator
● Special Action Finish Finesse Modifier (0%, 80% Damage Stat):
○ 20%, 52% to 40%, 72%.
● Heavy Strikedown Special Finish Base Damage (0%, 80% Damage Stat):
○ 300, 540 to 600, 1080.
Rashad Mk II Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
Antax Mk V Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
● Special Action Finesse Modifier (0%, 80% Damage Stat):
○ 20%, 124% to 100, 180%.
Achlys Mk VIII Combat Axe
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 20%, 68% to 70%, 126%.
○ 2nd Target: 25% to 50%.
● Heavy Relentless Attack Armour Modifiers:
○ Unyielding: 50% to 200%.
○ Maniac: 60% to 100%.
● Heavy Relentless Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 40%, 88% to 70, 126%.
○ 2nd Target: 25% to 60, 108%.
Atrox Mk II Tactical Axe
● Light Assassin Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Assassin Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Light Assassin Attack Cleave:
○ 1.5 to 3.
● Light Assassin Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 50, 90 to 70, 126.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75%, 115% to 100%, 180%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Atrox Mk IV Tactical Axe
● Light Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Attack Cleave:
○ 1.5 to 3.
● Light Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Atrox Mk VII Tactical Axe
● Light Assassin Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 60, 108.
○ 2nd Target: 35, 47 to 40, 72.
● Light Assassin Attack Cleave:
○ 1.5 to 3.
● Light Assassin Attack Armour Modifiers:
○ Carapace: 20% to 40%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 50, 90 to 70, 126.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75%, 115% to 100%, 180%.
● Heavy Attack Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%, 130% to 100%, 180%.
Standard-issue Munitorum Sapper Shovel
● Light Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 50, 90 to 70, 126.
○ 2nd Target: 40, 72 to 50, 90.
● Heavy Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 143 to 100, 180.
○ 2nd Target: 50, 90 to 50, 90.
○ 3rd Target: 40, 72 to 40, 72.
○ 4th Target: 25, 45 to 35, 63.
○ 5th Target: 20, 28 to 40, 72.
○ 6th Target: 10, 18 to 20, 36.
● Heavy Attack Armoured Modifiers:
○ Flak: 50% to 75%.
○ Maniac: 50% to 75%.
○ Carapace: 10% to 40%.
● Heavy Attack Cleave:
○ 6.5 to 10.5.
● Push-Followup Base Damage (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Push-Followup Finesse Modifier (0%, 80% Damage Stat):
○ 50%,130% to 100%, 180%.
Catachan Mk III Combat Blade
● Light Assassin Attack Armour Modifiers:
○ Unarmoured: 100% to 125%.
○ Infected: 75% to 90%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 30, 56 to 40, 72.
● Light Strikedown Attack Extra Backstab Bonus:
○ 0% to 25%.
● Light Strikedown Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 100%, 260% to 175%, 315%.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 50% to 80%.
○ Carapace: 5% to 60%.
○ Maniac: 50% to 80%.
● Heavy Attack Extra Backstab Bonus:
○ 0% to 25%.
● Heavy Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 100%, 260% to 175%, 315%.
● Heavy Attack Armour Modifiers:
○ Maniac: 50% to 100%.
○ Carapace: 25% to 50%.
○ Infested: 75% to 90%.
Catachan Mk I “Devil’s Claw” Sword
● Armour Modifiers:
○ Unarmoured: 150% to 125%.
● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 35, 67 to 40, 72.
○ 2nd Target: 25, 53 to 35, 67.
○ 3rd Target: 15, 27 to 30, 54.
○ 4th Target: 8, 14.4 to 8, 14.4.
● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 50%, 130% to 50%, 130%.
○ 2nd Target: 50%, 130% to 75%, 135%.
○ 3rd Target: 50%, 130% to 75%, 135%.
○ 4th Target: 50%, 130% to 50%, 130%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 90, 162.
● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Heavy Relentless Attack Armour Modifiers:
○ Unarmoured: 150% to 125%.
Catachan Mk IV “Devil’s Claw” Sword
● Armour Modifiers:
○ Unarmoured: 150% to 125%.
● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 35, 67 to 40, 72.
○ 2nd Target: 25, 53 to 35, 67.
○ 3rd Target: 15, 27 to 30, 54.
○ 4th Target: 8, 14.4 to 8, 14.4.
● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 50%, 130% to 50%, 130%.
○ 2nd Target: 50%, 130% to 75%, 135%.
○ 3rd Target: 50%, 130% to 75%, 135%.
○ 4th Target: 50%, 130% to 50%, 130%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 90, 162.
● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Heavy Relentless Attack Armour Modifiers:
○ Unarmoured: 150% to 125%.
Catachan Mk VII “Devil’s Claw” Sword
● Armour Modifiers:
○ Unarmoured: 150% to 125%.
● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 35, 67 to 40, 72.
○ 2nd Target: 25, 53 to 35, 67.
○ 3rd Target: 15, 27 to 30, 54.
○ 4th Target: 8, 14.4 to 8, 14.4.
● Light Vanguard Attack Finesse Modifier (0%, 80% Damage Stat):
○ 1st Target: 50%, 130% to 50%, 130%.
○ 2nd Target: 50%, 130% to 75%, 135%.
○ 3rd Target: 50%, 130% to 75%, 135%.
○ 4th Target: 50%, 130% to 50%, 130%.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 90, 162.
● Heavy Relentless Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Heavy Relentless Attack Armour Modifiers:
○ Unarmoured: 150% to 125%.
Turtolsky Mk VI Heavy Sword
● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):
○ 1, 1.8 to 8.5, 11.7.
● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 180, 324 to 180, 324.
○ 2nd Target: 75, 135 to 180, 324.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 5, 9.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
Turtolsky Mk VII Heavy Sword
● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):
○ 1, 1.8 to 8.5, 11.7.
● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 180, 324 to 180, 324.
○ 2nd Target: 75, 135 to 180, 324.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 5, 9.
Turtolsky Mk IX Heavy Sword
● Heavy Strikedown Attack Cleave (0%, 80% Cleave Stat):
○ 1, 1.8 to 8.5, 11.7.
● Heavy Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 180, 324 to 180, 324.
○ 2nd Target: 75, 135 to 180, 324.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 5, 9.
● Heavy Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 90, 162.
● Heavy Vanguard Attack Finesse Modifiers (0%, 80% Damage Stat):
○ 150%, 270% to 125%, 225%.
● Heavy Vanguard Attack Armour Modifiers:
○ Unarmoured: 150% to 125%.
Maccabian Mk II Duelling Sword
● Light Attack Cleave:
○ 3 to 4.5.
● Heavy Attack Cleave (0%, 80% Cleave Stat):
○ 2, 3.6 to 4, 8.
● Heavy Strikedown Attack Armour Modifiers:
○ Unyielding: 75% to 100%.
○ Flak: 60% to 80%.
○ Carapace: 40% to 60%.
Maccabian Mk IV Duelling Sword
● Light Attack Cleave:
○ 3 to 4.5.
● Heavy Strikedown Attack Armour Modifiers:
○ Unyielding: 75% to 100%.
○ Flak: 60% to 80%.
○ Carapace: 40% to 60%.
Maccabian Mk V Duelling Sword
● Light Attack Cleave:
○ 3 to 4.5.
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 75, 135 to 100, 180.
○ 2nd Target: 25, 53 to 25, 53.
○ 3rd Target: 15, 27 to 15, 27.
○ 4th Target: 10, 18 to 10, 18.
● Light Strikedown Attack Armour Modifiers:
○ Flak: 75% to 80%.
○ Unyielding: 100% to 125%.
○ Carapace: 25% to 50%.
● Light Strikedown Attack Finesse Modifier (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Heavy Strikedown Attack Armour Modifiers:
○ Unyielding: 75% to 100%.
Equinox Mk III Trauma Force Staff
● Special Action Base Damage (0%, 80% Damage Stat):
○ 8, 11.2 to 25, 65.
● Special Action Armour Modifiers:
○ Unarmoured: 25% to 80%.
○ Flak: 50% to 30%.
○ Unyielding: 100% to 50%.
○ Maniac: 50% to 60%.
○ Carapace: 0% to 0%.
○ Infested: 75% to 100%.
Rifthaven Mk II Purgatus Force Staff
● Special Action Base Damage (0%, 80% Damage Stat):
○ 8, 11.2 to 25, 65.
● Special Action Armour Modifiers:
○ Unarmoured: 25% to 80%.
○ Flak: 50% to 30%.
○ Unyielding: 100% to 50%.
○ Maniac: 50% to 60%.
○ Carapace: 0% to 0%.
○ Infested: 75% to 100%.
Nomanus Mk VI Surge Force Staff
● Special Action Base Damage (0%, 80% Damage Stat):
○ 8, 11.2 to 25, 65.
● Special Action Armour Modifiers:
○ Unarmoured: 25% to 80%.
○ Flak: 50% to 30%.
○ Unyielding: 100% to 50%.
○ Maniac: 50% to 60%.
○ Carapace: 0% to 0%.
○ Infested: 75% to 100%.
Equinox Mk IV Voidstrike Force Staff
● Secondary Base Damage (0%, 80% Damage Stat):
○ 425, 765 to 375, 675.
● Secondary Armour Modifiers:
○ Carapace: 100% to 75%.
● Special Action Base Damage (0%, 80% Damage Stat):
○ 8, 11.2 to 25, 65.
● Special Action Armour Modifiers:
○ Unarmoured: 25% to 80%.
○ Flak: 50% to 30%.
○ Unyielding: 100% to 50%.
○ Maniac: 50% to 60%.
○ Carapace: 0% to 0%.
○ Infested: 75% to 100%.
Obscurus Mk II Blaze Force Sword
● Light Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 40, 72 to 50, 98.
○ 2nd Target: 30, 54 to 50, 90.
○ 1st Target: 20, 28 to 30, 38.
● Light Sweep Attack Armor Modifiers:
○ Maniac: 50% to 75%.
● Light Sweep Attack Cleave:
○ 3 to 4.5.
● Light Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 80, 144 to 100, 180.
○ 2nd Target: 35, 59 to 35, 59.
○ 1st Target: 15, 39 to 15, 39.
● Light Stab Attack Armor Modifiers:
○ Maniac: 50% to 80%.
○ Infested: 75% to 90%.
● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 60, 108 to 100, 180.
○ 2nd Target: 60, 84 to 80, 144.
○ 3rd Target: 35, 59 to 50, 90.
● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 150, 270 to 200, 360.
○ 2nd Target: 150, 270 to 150, 270.
Deimos Mk IV Blaze Force Sword
● Light Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 40, 72 to 50, 98.
○ 2nd Target: 30, 54 to 50, 90.
○ 1st Target: 20, 28 to 30, 38.
● Light Sweep Attack Armor Modifiers:
○ Maniac: 50% to 75%.
● Light Sweep Attack Cleave:
○ 3 to 4.5.
● Light Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 80, 144 to 100, 180.
○ 2nd Target: 35, 59 to 35, 59.
○ 1st Target: 15, 39 to 15, 39.
● Light Stab Attack Armor Modifiers:
○ Maniac: 50% to 80%.
○ Infested: 75% to 90%.
● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 60, 108 to 100, 180.
○ 2nd Target: 60, 84 to 80, 144.
○ 3rd Target: 35, 59 to 50, 90.
● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 150, 270 to 200, 360.
○ 2nd Target: 150, 270 to 150, 270.
Illisi Mk V Blaze Force Sword
● Light Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 40, 72 to 50, 98.
○ 2nd Target: 30, 54 to 50, 90.
○ 1st Target: 20, 28 to 30, 38.
● Light Sweep Attack Armor Modifiers:
○ Maniac: 50% to 75%.
● Light Sweep Attack Cleave:
○ 3 to 4.5.
● Light Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 80, 144 to 100, 180.
○ 2nd Target: 35, 59 to 35, 59.
○ 1st Target: 15, 39 to 15, 39.
● Light Stab Attack Armor Modifiers:
○ Maniac: 50% to 80%.
○ Infested: 75% to 90%.
● Heavy Sweep Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 60, 108 to 100, 180.
○ 2nd Target: 60, 84 to 80, 144.
○ 3rd Target: 35, 59 to 50, 90.
● Heavy Stab Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 150, 270 to 200, 360.
○ 2nd Target: 150, 270 to 150, 270.
● Light Special Action Damage (0%, 80% Damage Stat):
○ 1st Target: 200, 280 to 300, 380.
○ 2nd Target: 150, 210 to 150, 270.
● Heavy Special Action Damage (0%, 80% Damage Stat):
○ 1st Target: 270, 374 to 275, 495.
○ 2nd Target: 200, 280 to 200, 360.
○ 3rd Target: 150, 210 to 150, 270.
○ 4th Target: 115, 183 to 125, 225.
○ 5th Target: 90, 154 to 90, 162.
○ 6th Target: 90, 122 to 75, 135.
Kantrael MG Ia Infantry Lasgun
● Ammunition (0%, 80% Ammo Stat):
○ Reserve: 300, 540 to 400, 720.
● Base Damage (0%, 80% Damage Stat):
○ 100, 180 to 150, 270.
● Armour Modifiers (near, far):
○ Unyielding: 50%, 60% to 60%, 75%.
Kantrael MG IV Infantry Lasgun
● Base Damage (0%, 80% Damage Stat):
○ 75, 135 to 100, 180.
● Armour Modifiers (near, far):
○ Unyielding: 50%, 60% to 60%, 75%.
Lucius Mk I Helbore Lasgun
● Special Action Base Damage (0%, 80% Damage Stat):
○ 75, 135 to 200, 280.
● Special Action Finesse Modifier:
○ 25% to 150%.
● Special Action Armour Modifiers:
○ Flak: 50% to 80%.
○ Maniac: 50% to 80%.
Lucius Mk II Helbore Lasgun
● Special Action Base Damage (0%, 80% Damage Stat):
○ 75, 135 to 200, 280.
● Special Action Finesse Modifier:
○ 25% to 150%.
● Special Action Armour Modifiers:
○ Flak: 50% to 80%.
○ Maniac: 50% to 80%.
Lucius Mk III Helbore Lasgun
● Special Action Base Damage (0%, 80% Damage Stat):
○ 1st Target: 100, 180 to 250, 330.
○ 2nd Target: 75, 95 to 100, 132.
○ 3rd Target: 25, 33 to 25, 33.
● Special Action Finesse Modifier:
○ 25% to 75%.
● Special Action Armour Modifiers:
○ Flak: 50% to 80%.
○ Maniac: 50% to 80%.
Accatran Mk II Recon Lasgun
● Armour Modifiers (near, far):
○ Unarmoured: 100%, 75% to 125%, 90%.
○ Flak: 100%, 75% to 110%, 80%.
○ Unyielding: 75%, 50% to 90%, 50%.
○ Maniac: 60%, 50% to 75%, 65%.
○ Infested: 100%, 75% to 125%, 90%.
Accatran Mk VId Recon Lasgun
● Armour Modifiers (near, far):
○ Unarmoured: 75%, 100% to 90%, 75%.
○ Flak: 75%, 100% to 75%, 50%.
○ Unyielding: 50%, 100% to 65%, 50%.
○ Maniac: 50%, 60% to 60%, 50%.
○ Infested: 75%, 100% to 100%, 75%.
Accatran MG Mk II Heavy Laspistol
● Base Damage (0%, 80% Damage Stat):
○ 62.5, 112.5 to 75, 135.
“Brunt Special” Mk I Bully Club
● Light Strikedown Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 100, 220 to 150, 270.
○ 2nd Target: 60, 76 to 60, 76.
● Light Strikedown Attack Finesse Modifier:
○ 1st Target: 25% to 35%.
○ 2nd Target: 25% to 25%.
● Light Strikedown Attack Armour Modifiers:
○ Maniac: 50% to 100%.
○ Infested: 75% to 100%.
● Light Vanguard Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 60, 108 to 90, 162.
○ 2nd Target: 30, 54 to 50, 90.
○ 3rd Target: 20, 36 to 40, 72.
○ 4th Target: 10, 26 to 20, 36.
● Heavy Relentless Attack Base Damage (0%, 80% Damage Stat):
○ 1st Target: 120, 216 to 135, 243.
○ 2nd Target: 80, 144 to 80, 144.
○ 3rd Target: 20, 28 to 20, 28.
○ 4th Target: 0, 0 to 0, 0.
● Heavy Relentless Attack Finesse Modifier:
○ 1st Target: 25% to 35%.
○ 2nd Target: 25% to 25%.
○ 3rd Target: 25% to 25%.
○ 4th Target: 25% to 25%.
● Heavy Relentless Attack Armour Modifiers:
○ Maniac: 50% to 75%.
● Push-Followup Armour Modifiers:
○ Maniac: 50% to 75%.
● Special Action Impact:
○ 1st Target: 10 to 4.
○ 2nd Target: 7 to 2.
● Special Action Impact Armour Modifiers:
○ Unarmoured: 100% to 50%.
○ Unyielding: 100% to 25%.
○ Maniac: 100% to 50%.
○ Carapace: 20% to 50%.
○ Infested: 100% to 50%.
For Part 3 of the Patch notes please click here
Note: The provisional patchnotes have been edited into their final form and are no longer provisional, as the patch has hit live!
*: Changes for final version of patchnotes.