Patch #14 Notes Part 2

You have increased the health of elite enemies, but nerfed the damage of the headhunter. This weapon does not do any damage when there is no head burst critical strike. Can you please test how weak the headhunter is when fighting against the complex maulers and why it is always aimed at the headhunter? Every time this weapon is buffed a bit, it is immediately nerfed by you.

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Oh it’s one of Vet’s top builds right now, I know. But it’s getting nerfed harder than Voidstrike, lmao.

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please let this be the patch that allows less rng and more freedom with crafting as a surprise :open_mouth:

Is it like hitting 1 pox walker?

So Rampage and Savage Sweep becoming pretty useless blessings unless you do heavy attack only…

Even Duelling Sword got more Cleave :sweat_smile:

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Yep. They are going to swing too far in one go and the recon lasguns will again be bad again. Changes to the recon guns should probably wait until the vet talent tree overhaul.

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Considering that Strikedown is described as a single target-oriented attack, I’m not entirely surprised - you could just carve up hordes with M1, especially on a Zealot.

Rampage won’t suffer too much IMO, you just need to mix in heavies to refresh the buff. Savage Sweep will bring you back to low/mid cleave amounts so… you’re hitting 3-4 enemies with a single target attack :person_shrugging:

Yeah? And how is the Duelling Sword attack described to have 3 times more Cleave instead?

image

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That’s anyone’s guess, tbh. It may be FS’ way of adding more reliable ways to activate Rampage and similar blessings on the Dueling Sword, but it’s a substantial all-round buff.

Duelling Swords to the Vets. That could be called a substantial all-round buff.

Otherwise, it’s just one less option to deal with hordes for them.

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FFS a single target overhead attack isnt supposed to cleave through hordes.
Yes if there is horde, then you do heavies and rampage is easily proc’d then.

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Did you even use Chainsword?

What the hell you’re talking about, its light attack is not an overhead attack.

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Because DS have no heavy cleave like chainsword heavies.
Because DS has no access to 3 cleave blessings

DS has just enough cleave to deal with some basic trash clear
Meanwhile CHS can heavy delete everything it sees, granted its no eviscerator but thats good. CHS is perfectly middle weapon VERY good at everyting but excelling at nothing

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True - as long as I’m in control I clear hordes reliably with heavy swings of the Chainsword.

I usually only frantically hack lights into hordes if I lost situational awarenes and try to get out of an encirclement.

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Strikedown light attack which are intended as SINGLE TARGET are first 2 attacks in the chain.
Those are overhead attacks (aka they go from top to bottom)

You are welcome :slight_smile:

So one message above you’re saying that single-target attack isn’t supposed to cleave through hordes, but now it’s okay.

Very consistent point of view :+1:

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I dont know what you are not following.

Dueling sword has NO cleave attack (except one attack on MK II) so basic attacks without a little cleave would do diddly once 2+ enemies come at you. Rendering the weapon worthless

Meanwhile chainsword has 3rd attack as sweep AND BOTH HEAVIES ARE NICE DIAGONAL SWEEP ATTACKS + the weapon has access to 3 very good cleave blessings

CHS also has more stagger than DS

So TLDR, dueling sword should have a little cleave
First 2 SINGLE target attacks on CHS shouldnt
simple as

If you have a horde problem with CHS then its.

  1. its super dense horde which even other weapons would struggle with
  2. its a you problem

Small bonus, zealots 7.5% toughness regen talent on heavy kills works wonders with chainsword since spamming heavies is generally a very good idea with it

Just let me know how the first 2 light attacks are any different than the last 2, please

That is a visual bug no? The 3rd attack is a clear horizontal sweep. This is screenshot from darktide

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But even if fatshark derped again and made all attacks strikedown (a change I looked into patch13 into and didnt see the last 2 attacks changed)

Then its just - light spam to deal with single enemies
Heavy spam - deal with hordes
Similar to Two handed hammer

Honestly I see no problem with this

And Iam just testing this in psykanium, and no talents light attacks hit 1 poxwalker anyway.
Heavy attack however is very nice

So what’s the point of Cleave nerf? So it won’t be possible even with Cleave’s blessings?

Pretty lame and negates the value of those blessings, making the weapon dull.

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