Continuing on, this time i ask for your most wished feature/addition/change to the game.
You can pick any topic, how absurd it might be, even if it may be a battle royal mode (still, i hope you don’t pick exactly that ). Beware the restrictions:
Catch #1: Only one.
You have to choose that specific one you think would be the best of all those ideas you may have swirling around in your head.
Catch #2: Stay realistic.
Using my bad example from before, a battle royale mode would be, at least in my opinion, somewhat possible to make, as Versus might lay a cornerstone for that, starting the whole PvP thing.
Somewhat catch #3: All things allready in the works (like Versus, more classes, certainly more weapons, etc.) and most likely not in the works (like a new hero) are out of the field. At least as a general idea.
If you have something very specific in mind, like slayer doomseeker weaponry, go ahead. Although they maybe somewhat retconned with mentions only during Storm of Chaos, i still like the overall idea of them. This is not my pick, though, you can take it if you’d like.
I know this is more moderated than the last one, but my pick had been even longer and i tried to shorten it with these restrictions, so they have to count for all.
I again ask for a civil tone, to follow the good example of last week.
/
I’ll start with my biggest wish: More NPC’s.
In the keep, during missions, i don’t care, the more, the better. Also interactive, physically there, not like… You know who i mean. The one who thinks eating painting equipment is something a reasonable (maybe debatable) dwarf would do.
I think i mentioned it somewhere on here before, but a (more) interactive siege of Fort Brachsenbrücke would be the dream.
To spew some ideas: Clearing the cave underneath (with the elevator) could be optional (grim would have to be placed elswehere), but if you do, reinforcements would come in per boat and could use the elevator to help with the - here it comes - sortie of the remaining defenders of the unconquered half. Maybe even interact with some empire captain or nobleman, who sees you storming the middleground between the two fort-halfs.
Ach, a man can dream.
For the keep i have something in mind like ye olde Bioware titles, in particular the Normandy from Mass Effect or to be more fitting, the keep in Dragon Age: Inquisition (maybe even the heroes are and players spawn in their rooms? ).
Just way more people to interact with than we currently have, to have some more RPG elements in your main hub, not for it to be, at least somewhat, the transition point you are required to go to to select a mission. At least in my case i’m very much done with crafting as well as testing and am here for the gameplay only, where the keep really feels quite empty, unused.
A quartermaster, with the benefit of giving you one item if you go to him before a mission (just a suggestion, also only one, supplies are rare), a smith who will give you - i don’t know - a 3% power boost for melee weapons (and throwing weapons ) because he sharpened them, etc.
Going to them wil most likely get mandatory and i understand the implifications of that, but i hope you get my meaning, i don’t want ‘just’ NPC’s, they should also come fully kitted out. Maybe a pipe dream, but also in the realm of possibility.