Just a couple things I’d like to see some community feedback on/and or a dev answer.
Why not treat lucky bullet like shock trooper ? Even at 15% it doesn’t look like it’s going to mean I can clear two engagements with out running out of ammo for my TLHS (which unless changed in the coming patch will still miss every target unless I take a new perk for it )
Or maybe keep it how it is but introduce a new perk that increases ammo efficiency based on rate of fire/how long you’ve been firing for a TLHS builds ?
It’s a gun that wants us to hold down the trigger heck tack it on to concentrate the increased ammo efficiency is based on the stamina or something
Hell you could change the blessed bullet blessing to act like shock trooper if you want us to invest more in to being able to fire more.
Zealot has a way to push a dog off him every 10 seconds, why are we afraid to give something similar to our big boiiz ? Just have bullrush be usable while your pinned/netted/ grabbed by muties ( not bosses )
Or a perk specifically for it
Shock trooper and TMR are already in the game we can have ogryn versions of both of these easily.
I know we’ve only seen an early look and alot of it is due to change so I hope we get to see something like that helps these 2 aspects
Overall looking forward to the new update, keen to see what the final changes will end up being.
P.S
Can we get a medical servitor backpack ? They keep asking me to take them with me and I feel bad that I have to leave them there