Just putting this out here.
Also, the replies talk about some more datamined weapons.
Just putting this out here.
Also, the replies talk about some more datamined weapons.
I hope we get this enemies, they are long overdue at this point.
Finally. was exactly what I was hoping for enemy wise PB and Nurgs are gonna be so cool
Hell yes, its about time. Probably one of the most requested enemies people have wanted in this game alongside GSC of course. Super hyped for this!
Those enemies would be rad! Let’s hope it’s legit. Time to make Chaos less boring for once!
But for the love of God I hope they release many MANY more maps before releasing another DLC class. We need more maps so badly.
Their map design is really good but so underutilised by FS.
SoB will probably release at Skulls. I’d actually wager a good coin that the December update won’t give us a new class. I hope more maps will be what we’ll get.
it will probably take fs at least 10 years to update all these new contents completely
Looks like the financial report for the class DLC is indeed pretty good. I heard earlier that after finishing Skitarii, Fatshark was planning not to make new classes for a while.
We’ll we’ve known their here on Atoma from Darktide: Extraction glad to see they will be coming to game ![]()
we’re gonna be eating good on december.
a bit of an kinda off topic noob question though…how is fatsharsk stuff so easly datamined? ill admit idk anything about datamining and how it works but out of all the games i’ve played that would be getting new story none got as datamined as darktide, whats the catch? are they just sloppy with keeping secrets? do they not care? or is maybe all of this secretly intentional teasing? i mean im waiting for story updates on 2 more games alongside dt and only one got one of its planets maps partly datamined apart from that its very very well kept secret meanwhile fatshark just gets datamined daily at this point…lol.
the massive code base makes it impossible to add those things only when they’re about to go live for players to use. and modders look specifically for code changes now so anything new is very hard to hide where they can’t access it. as they add new entries and strings we can glean what’s ahead, sometimes with very obvious ones like art and sound assets.
I don’t really believe that. With proper version managing and especially now with AI tooling that is really not an issue.
I don’t know what the development process looks like at Fatshark but I know enough to know I wouldn’t ever want to work there.