New Mission Board looks terrible

The new mission board looks terrible, awful, no good.

It’s even less visually clear than the old one.

Can we please get an option to at least put the old readable thumbnail pictures back?

Or like we have been asking for YEARS now just put them in a straight line across the damn screen so its easy to parse what is up?

AT LEAST Make the little GREEN BARS on a GREEN BACKGROUND a different colour ffs.

Do Fatshark have incompetent devs, or are they making the game hard to use and off putting to play on purpose?

it’s one or the other at this point.

Edit to say ; accessability seems to not even be an after thought, but a completely overlooked part of the design brief - why do you have such a hate boner for making the game inaccessible to people with sight or hearing impairments?

it doesn’t “look” horrible. It is just horrible.
And that’s not what the players asked.

You’re not wrong, it’s also ass in that respect too. Whatever they did with it they could at least of made it useable :woman_facepalming:

To add my voice, the new mission board is egregious and repugnant, and I chose those words very carefully.

I am colourblind (red-green) and opening up that mission terminal is a horrid experience each time. It isn’t a ‘the new thing must be bad’ reaction to a change, but a real and physical problem. I have to focus on each of the small mission card images randomly placed on the screen to decipher what they are - the new styling of them is just atrocious - and as I am doing that there is a blaring green background behind them interfering and overwhelming my brain’s ability to comprehend what it is seeing. It is really uncomfortable, even for the very short periods I am interacting with it, and I absolutely loathe it.

I understand the aesthetical idea behind it, but in 2025 principles for Accessibility and UX design are not newfound concepts and those principles should not be eschewed simply because someone has a ‘great idea’. It is embarrassing that the mod ‘Sorted Mission Grid’ nailed it two years ago and that Fatshark haven’t gotten on board with a readily accessible and easy to visually comprehend mission selection screen.

They absolutely don’t have a UX designer and it shows. It’s not that they don’t try to make good UX, it’s that they’re just not very good at it. Being condescending and mean about it isn’t really going to help.

Have to agree. The new mission board not only looks absolutely disgusting (all those crushed blacks in the thumbnails…what!!!) but it’s also mega confusing. Nothing is explained properly and it seems like there are even less available missions than before.

Art by coders, I imagine.

whose brilliant idea was it to toss perfectly good thumbnails in favor of whatever this abomination is?

i mean i got a couple hours in the game and know my maps blind by now.

but a new player, starting right before the update and getting his retinas burned out with a melta ray?

aint even in line with the artistic style cause those flickering decor monitors every 3 steps got a “higher resolution” :man_shrugging: