Nerf Perilous Focus

This penance doesn‘t do that though.
Unless your knife kills/mission ratio is low.

If your performance is low enough, all penances that require personal performance, can take a long time.

In this case, it literally is though.
Throwing knifes can oneshot kill most specials and elites to the head.

You can get a ton of those knifes per mission (ammo packs and killing elites with melee) and you can hold 10 of them at a time.

If you are good with headshots, you will likely get 2-3x as many kills out of your knifes, than you would get with bodyshots.
And if you use them well, you will kill a lot of enemies before your teammates get them. More targets to hit and fewer already damaged enemies „stolen“ by teammates.

Maybe i play a mission with knifes later today, and have a look at power DI to see how many special/elite kills i got with them.

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Yeah, it also doesn’t help when pubs steal a bunch of your potential Elite/Specialist kills that you need for BoF replenishment.

Stop shooting Ragers that I can handle, for the love of the Emperor.

It takes 500 kills (elite/special) with knife to clear the penance.
You said it took you 30 missions.
500 divided by 30 is 16.66666

So yeah.

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this was hands down the easiest challenge to do and i completed it within 2 minutes of starting a match, scrier’s gaze is for gun/melee not for staffs lol

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He’s right though. 16 knife kills is very low coming from an auric maelstrom perspective.

You can sometimes get that many kills in the first 10 minutes with trapper/bomber and general special spawns alone.

As many people have said in various threads: The knife is amazing IF you can aim. It can onetap almost every special and elite gunner with a headshot. A decent Zealot with good aim should get at least 30 kills in your average auric maelstrom/damnation run.

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If you’re specifically trying for it, yeah. I run a lot of blades of faith builds, and though I haven’t counted, I doubt I do many kills per mission. Not because I couldn’t, just don’t need to. Melee too powerful etc :stuck_out_tongue:

Anyway at least from my perspective that penance is a non-issue because I play that a lot anyway. But it is potentially very grindy from the perspective of someone who doesn’t enjoy that blitz / the talents you need / should take to run that blitz.

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I don’t know honestly. I also never take it off but I generally just got used to spamming it. It’s basically my ranged weapon, so I use it to get any special or elite that is just outside of reach. Not to mention that it’s also very satisfying.

I disagree. No one is forced to do every penance. Do I like playing Veteran? Not at all. I think it’s a boring archetype, but you don’t see me whining about every Veteran penance simply because I don’t enjoy a particular playstyle.
While I love to give FS their well deserved shtt, I think that the higher numbers on some penances are justified. If you never tried blades of faith, you need time to git gud at it. It might even change your initial assessment of a playstyle or ability. As I mentioned above, I hate playing Vet but getting all penances made me realize how stupidly OP weapon specialist and his melee talent options are. And now I’m doing the occasional melee only knife vet mael run pretending to be a zealot and decimating crushers without the crutch that is power sword :stuck_out_tongue:

I play regular Damnation and I gave a slightly open-ended amount of matches because it wasn’t EXACTLY 30. I averaged around 20 per match if anyone really cares, but that’s still an insanely long time compared to the other Blitz Penances.

There’s also more factors than what you guys seem to care for because not everyone plays premade Auric missions. Pubs WILL steal your BoF replenishment ammo/kills because they love the funny red hitmarker and they most certainly don’t care that you need those to do the Penance.

I’m playing exclusively solo in pubs, so yeah. In fact I did every class penance without issue in pub games. I also probably have way less hours than the average guy here.

Not once did I have this issue. Depending on your build and playstyle you should always be slightly ahead of the group as vanguard and in the face of every gunner/elite anyway.
A good zealot should always have most ranged elite kills. A very good one should also top least damage taken.

So unless you’re babysitting the group constantly or being one of the people that go for a more campy style I don’t see how you can ever go on 0 knives for too long.

There’s also the fact that ammo packs replenish knives, so you’ve got two independent sources of knives. If you still manage to run out that means your aim isn’t up to par. As I said blades of faith are a higher skill ceiling weapon than other blitzes, as it requires you to land those headshots and know the rough hitbox for every elite. Mutants especially are very rewarding. If they line up in a konga line during the mutant mael modifer, you can kill 8-10 with just knives alone. Gotta hit them tiny heads though.

Why the Hel are we debating on my average BoF kills and not the fact that it’s just SIGNIFICANTLY higher of a requirement as a Penance compared to the other Blitzes? I don’t like BoF, using them leaves me angry and unsatisfied because my Revolver would’ve done the job quicker and more efficiently. So of course I do hesitate to use them, but even if I had 30 BoF kills per match I’d still spend way longer doing that Penance than I did for the other Blitzes.

Like… reverting to “umm actually you’re just not trying hard enough” when all I’m trying to say is that the Penance has an unusually high requirement compared to others of its ilk is just… what?

Why throw a fit when someone doesn’t share your opinion? Like a few others I made the argument that it’s okay. One might also make the argument that some blitz penances might just be undertuned. Why does the world have to bend around your personal likes and dislikes?

To reiterate: I think that the number for BoF kills is just the right amount to teach someone how to use them adequately. If you really think that switching to your revolver, aiming and then switching back is faster than a single button press that also doesn’t leave you open to melee attacks you’re proving my point:

You didn’t understand the penance and the blitz tied to it. That’s why you’re supposed to use it for a while to learn the most efficient way to use it. So yeah, your performance does factor in here.

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Apparently I’m throwing a fit because I’m trying to more so focus on the fact that the Penances are oddly balanced and not hyperfixating on other people’s playstyles? I’m amicable to making the other Blitz Penances harder, but by all means the the outlier is currently the BoF one.

Absolutely not. If you check @Flawless ’ penance feedback thread you can see there are far far worse offenders that are grindy beyond measure, especially a few Ogryn ones:

BoF is pretty much in the middle. Now if you tried to argue the same thing about the Loner backstab penance I’d agree. That one is slightly too long. Or the Veteran focus fire penance, but BoF? Nah.

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I’m talking only about the Blitzes, apologies for that confusion.

For example:

Assail: 250 Elite/Specialist Kills.

Big Friendly Rock: 75 Elite/Specialist Kills.

Compared to 500 Elite Specialist Kills for BoF.

And so on.

Whether you wanna bring the total for the others up or BoF’s down is ultimately fine to me :blush:

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Honestly I’m fine with doubling Assail and Rock. More Psykers should use it to snipe specials and elites instead of hordes and the Rock is always the Rock. It should be used. Always.

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500 for Assail and 150 for Big Friendly Rock does sound pretty fair.

I don’t get why people must have penances right now. Just lay back and play, you’ll get it eventually, and if you don’t like the -insert hated weapon/playstyle here- just don’t do it. Seesh.

Biggest problem with penances that there aren’t any long term goals at all. They even nerfed killcount/mission complete penances too. They should have given something to long time players/nolifers.

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My main issue with them is the lack of consistency of input for specific areas and also the lack of additional specific Penances, hence why I think that the Blitz Penances need to be balanced out.

Regarding “specific Penances” for example we have the 2000 enemies blinded by Smoke Grenades Penance but additional Penances for specifically blinding a certain number of, say, Snipers or Gunners would be cool as well.

Y’know… “specific” but they won’t make you go too far out of your way and you can get them from simply playing the game passively.

Honestly the penances in general seem rushed. Like everything in Darktide.

Some of them are well intentioned and have throught put behind them, trying to teach you good behaviours and even synergies between abilities, but at the high end there’s a distinct lack of challenge. It’s just a simple grind.

Why can’t we have certain higher tier cosmetics locked behind hard to earn achievements like the 100 mission completion ones in VT:

  • Hit a sniper with a rock from at least 30 meters 100 times - Rewards you an armor with a big friendly rock holstered in Ogryns belt (the rock has a smiley face crudely drawn)

I’m sure everyone can think up of a cool high level grindy penance with a neat cosmetic reward that fits the theme within minutes. The fact that FS couldn’t be arsed to do so is just poor form.

And before people keep yapping about 'muh cosmetics take time!1": My brother in christ just kitbash something together. If it works for premium cosmetics, I’m sure recycling different stuff into penance specific gear works just as fine. Switching a grenade dangling off an Ogryn’s hip with a rock tied together in a crude knot is basically just changing out meshes and reparenting a bone or two.

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