Nerf blood tornadoes

Nerf their speed, nerf their spawn rate, nerf their active duration, nerf their damage output.
Thanks. A lot.


…and make them damage enemy unites.

Khorne doesn’t give two ducks who’s blood is being spilled, it feels so weird that they only damage players.


khorne also doesnt like magic no? so they shouldnt exist anyway


Whenever randoms join a game and see blood tornados they leave. Its the most unfun mechanic of the lot. In many cases they are impossible to avoid since many maps feature tiny corridors or winding staircases, and they deal damage far too quickly.

Something really needs to change with them. Everything else you can develop a strategy for. The only strategy for blood tornados is speed run the map.

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